Post by Mari on Jan 1, 2016 20:35:19 GMT -8
Character Profile: Link
SSB:LI Rank: God Amongst Bretheren
Rank Up Rewards:
Other Permanent Buffs:
SSB:LI Rank: God Amongst Bretheren
| Stats | MOD |
STR | 4 | -3 |
DEX | 16 | +3 |
CON | 10 | +0 |
INT | 14 | +2 |
WIS | 20 | +5 |
CHA | 20 | +5 |
Rank Up Rewards:
+20 HP
+6 Stat Points
+1 Final Smash
+1 Companion Attacks
+6 Stat Points
+1 Final Smash
+1 Companion Attacks
Other Permanent Buffs:
+2 Dex (Smash Spirit)
+2 Con (Smash Spirit)
+4 Int (Smash Spirit)
+1 Rank (Smash Medal)
+2 Intimidation (Good Affinity Badge)
+2 Con (Smash Spirit)
+4 Int (Smash Spirit)
+1 Rank (Smash Medal)
+2 Intimidation (Good Affinity Badge)
Super Princess Peach
Age: 17 | Gender: Female |
Alignment: Lawful Good | Voice Ref: Samantha Kelly |
Height: 6'2'' (188 cm) | Weight: 122.6 lbs (55.6 kg) |
[PTabbedContent=Relationships][PTab=Family]The Mushroom King (Father)
The Mushroom Queen (Mother)
Rosalina (Special One)
Amitie (Daughter)
Rider (Daughter)[/PTab={min-height:80px;max-height:102px;overflow:auto;}]
[PTab=Allies]Mario
Luigi
Toadsworth
Daisy
Paula
Twink
TEC-XX[/PTab={min-height:80px;max-height:102px;overflow:auto;}]
[PTab=Rivals]Daisy
Princess Shokora[/PTab={min-height:80px;max-height:102px;overflow:auto;}]
[PTab=Frenemies]Bowser
Fawful
Kammy Koopa
Koopalings
Bowser Jr.
King Boo
Petey Piranha
Tatanga
Wario
Waluigi
Wart
Princess Shroob
Lord Crump
Sir Grodus
Shadow Queen
Francis
O'Chunks
Mimi
Dimentio
Popple...[/PTab={min-height:80px;max-height:102px;overflow:auto;}]
[/PTabbedContent={max-width:400px}]
[PTabbedContent=Completed Threads][PTab=Missions (17)]Mario Party Crashers
The Corruption on Nowhere Island
Grand Forest Showdown
Catch That Monkey!
Who you gonna call?
A City in the Stars
To Their Combined Futures
First to Fall, Last to Lead
Always a Damsel
Trial by Dragon
Magical Girl Training: A Love Story
Magical Girl Training: Puppy Love
Absolution
Love Maiden and the Rainbow Tree
Mirage Portal L: Super Smash Bros
Li D&D Part 1
Technical Boss: Lingering Will
[/PTab={min-height:90px;max-height:120px;overflow:auto;}]
[PTab=PVP (4)]Peach vs Link (OOT) (Victory)
Tough Love's Open Challenge #3 (Victory)
Naoto's Field Exercise (Victory)
Heir's Open Challenge Fennec Fight
[/PTab={min-height:90px;max-height:120px;overflow:auto;}]
[PTab=Socials (7)]A Meeting Under The Stars
Sisters-In-Arms
A Princess Therapy Session
Tough Pathes in Life
A Magical Meeting
Mother to Mother
We All Scream For Ice Cream
Well-Earned Aftercare[/PTab={min-height:90px;max-height:120px;overflow:auto;}]
[PTab=Gambles (0)]-
-[/PTab={min-height:90px;max-height:120px;overflow:auto;}]
[/PTabbedContent={max-width:400px;}]
[PTabbedContent=Items][PTab=Category 1]Starman x1
Poison Mushroom x4
Super Bell x6
Metal Box x2
AT: Rebecca x1
Pokeball (Meloetta) x1
Masterball (Jirachi) x1
Lovely Perfume x5
Witch AT x1
Cosplay Kit x1
Chain Chomp AT x1
The Perfect Present x1
Lightning Bolt x3
Super Leaf x1
Soccer Ball x3
Bunny Hood x2
Super Mushroom x6
Maxim Tomato x1
World's Best Curry x1
Food x3
Chuckola Cola x2
Mr. Saturn x2
Heart Container x3
Tempura Bomb x1
[/PTab={min-height:120px;max-height:150px;overflow:auto;}]
[PTab=Category 2]-
-[/PTab={min-height:120px;max-height:150px;overflow:auto;}]
[PTab=Category 3]-
-[/PTab={min-height:120px;max-height:150px;overflow:auto;}]
[PTab=Costumes]Rosalina: A striking Rosalina cosplay! Can include a hair restyling to make it somewhat difficult to tell them apart, save for their heights and Peach not floating quite as often.
Santa: i.imgur.com/xQc2D4V.png Peach in a santa themed dress and hat![/PTab={min-height:120px;max-height:150px;overflow:auto;}]
[PTab=Unusual]Coconut Milk x2
Eggnog x1: This spiked holiday drink acts like a food item, only it heals you for twice as much! However, you take wisdom and dexterity damage equal to a dice roll with sides equal to the amount you drink on any given turn. This reflects intoxication. If you hit 0 in either stat, you black out. And if you manage to hit 0 in both, you suffer alcohol poisoning and are considered KO'd via status. The dex and wis damage heal at a rate of 1 per two turns.
[/PTab={min-height:120px;max-height:150px;overflow:auto;}]
[/PTabbedContent={max-width:400px;}]
The Mushroom Queen (Mother)
Rosalina (Special One)
Amitie (Daughter)
Rider (Daughter)[/PTab={min-height:80px;max-height:102px;overflow:auto;}]
[PTab=Allies]Mario
Luigi
Toadsworth
Daisy
Paula
Twink
TEC-XX[/PTab={min-height:80px;max-height:102px;overflow:auto;}]
[PTab=Rivals]Daisy
Princess Shokora[/PTab={min-height:80px;max-height:102px;overflow:auto;}]
[PTab=Frenemies]Bowser
Fawful
Kammy Koopa
Koopalings
Bowser Jr.
King Boo
Petey Piranha
Tatanga
Wario
Waluigi
Wart
Princess Shroob
Lord Crump
Sir Grodus
Shadow Queen
Francis
O'Chunks
Mimi
Dimentio
Popple...[/PTab={min-height:80px;max-height:102px;overflow:auto;}]
[/PTabbedContent={max-width:400px}]
[PTabbedContent=Completed Threads][PTab=Missions (17)]Mario Party Crashers
The Corruption on Nowhere Island
Grand Forest Showdown
Catch That Monkey!
Who you gonna call?
A City in the Stars
To Their Combined Futures
First to Fall, Last to Lead
Always a Damsel
Trial by Dragon
Magical Girl Training: A Love Story
Magical Girl Training: Puppy Love
Absolution
Love Maiden and the Rainbow Tree
Mirage Portal L: Super Smash Bros
Li D&D Part 1
Technical Boss: Lingering Will
[/PTab={min-height:90px;max-height:120px;overflow:auto;}]
[PTab=PVP (4)]Peach vs Link (OOT) (Victory)
Tough Love's Open Challenge #3 (Victory)
Naoto's Field Exercise (Victory)
Heir's Open Challenge Fennec Fight
[/PTab={min-height:90px;max-height:120px;overflow:auto;}]
[PTab=Socials (7)]A Meeting Under The Stars
Sisters-In-Arms
A Princess Therapy Session
Tough Pathes in Life
A Magical Meeting
Mother to Mother
We All Scream For Ice Cream
Well-Earned Aftercare[/PTab={min-height:90px;max-height:120px;overflow:auto;}]
[PTab=Gambles (0)]-
-[/PTab={min-height:90px;max-height:120px;overflow:auto;}]
[/PTabbedContent={max-width:400px;}]
[PTabbedContent=Items][PTab=Category 1]Starman x1
Poison Mushroom x4
Super Bell x6
Metal Box x2
AT: Rebecca x1
Pokeball (Meloetta) x1
Masterball (Jirachi) x1
Lovely Perfume x5
Witch AT x1
Cosplay Kit x1
Chain Chomp AT x1
The Perfect Present x1
Lightning Bolt x3
Super Leaf x1
Soccer Ball x3
Bunny Hood x2
Super Mushroom x6
Maxim Tomato x1
World's Best Curry x1
Food x3
Chuckola Cola x2
Mr. Saturn x2
Heart Container x3
Tempura Bomb x1
[/PTab={min-height:120px;max-height:150px;overflow:auto;}]
[PTab=Category 2]-
-[/PTab={min-height:120px;max-height:150px;overflow:auto;}]
[PTab=Category 3]-
-[/PTab={min-height:120px;max-height:150px;overflow:auto;}]
[PTab=Costumes]Rosalina: A striking Rosalina cosplay! Can include a hair restyling to make it somewhat difficult to tell them apart, save for their heights and Peach not floating quite as often.
Santa: i.imgur.com/xQc2D4V.png Peach in a santa themed dress and hat![/PTab={min-height:120px;max-height:150px;overflow:auto;}]
[PTab=Unusual]Coconut Milk x2
These hard nuts have milk inside of them! Drinking one recovers 15% health, and can cure 1 status ailment, if you have any on hand.
Eggnog x1: This spiked holiday drink acts like a food item, only it heals you for twice as much! However, you take wisdom and dexterity damage equal to a dice roll with sides equal to the amount you drink on any given turn. This reflects intoxication. If you hit 0 in either stat, you black out. And if you manage to hit 0 in both, you suffer alcohol poisoning and are considered KO'd via status. The dex and wis damage heal at a rate of 1 per two turns.
[/PTab={min-height:120px;max-height:150px;overflow:auto;}]
[/PTabbedContent={max-width:400px;}]
Special Items
DNA Splicer:
Using these splicers, two characters can temporarily fuse together into one. Their stats are added together and the new character has access to both of their move pools, able to attack on both of the RPer's respective turns. The characters damage will be combined during the fusion and split evenly after the fusion. The length of the fusion depends on a charisma roll by the user of the item. For every multiple of 4 the roll lands, the fusion will last for one turn. For example, a roll of 4 will last for one turn while a roll of 15 will last for 3. A roll of 20 will last for 5, and so on. A roll below 4 results in the item failing. Can only be used once per mission. i.imgur.com/WhJeyBp.png
Wheelie:
Despite what you think at first, this machine is not a companion. the Wheelie is like a basic version of the F-zero driver, as in whoever owns this machine will be able to take an extra mission! They are also able to customize the wheelie, into a Wheelie Scooter, or a Rex Wheelie. Only one wheelie per character! If you already own one, you may give it to another character of your's.
Aqua Keldeo Gem: This gem has the power to summon the spirit of Keldeo to strike foes. The golden glowing Keldeo will erupt from the gem and perform a Secret Sword on the foe of choice. This attack functions as an A Rank Wisdom Pokemon like normal except Keldeo has an added effect. The Sword will ignore any defensive buff outside invincibility and remove that buff. Reusable but can only be used once per mission.
Bumper-Frisbee:
A smaller version of the usual Bumper item, Thwoing it at an enemy like a frisbee will cause it to bounce off of the enemy, and onto any other enemy in the near vicinity! able to be used 3 times per-thread, But will remain in inventory.
Asterick: Using this strange stone, You can change your entire character into a class from Bravely Second. These classes can only be used in 1 thread at any given time, And grant the user 1 special move, as well as an alternate costume based on the class. Be sure to inform the thread owner of this item and its effect. Note, that the asterisk should never grant as much power, or more power than the one who originally used it. The following classes are currently available;
Performer: Which grants a Performer costume, and the move; !~Love in the Crossfire~!: This makes your character sing a wonderful song, which ignites the hearts of all allies who hear it, giving them an added 5% damage boost, for 3 whole turns!! This move has a 4 turn cooldown. i.imgur.com/hr7tHg6.png
Poltergust 5000: A remarkable replica of Luigi's Poltergust 5000, it doesn't have all of the same abilities, but it can still do extraordinary things and pack a punch! The Poltergust 5000 can do a few interesting things. It can suck up objects or even other characters as an energy (Wis) based grapple, which has no cooldown. It can also launch things it has sucked up back out as a projectile, dealing 20% damage damage to anyone launched by or hit by the projectile with a 30% chance of causing a status effect if an appropriate object is launched at someone. This second function has a 5 turn cooldown. i.imgur.com/3Vq3q02.png
Claus Costume x2: Claus Costume: This Santa Hat will bestow the user a Santa Claus, Ms. Claus, Elf or Reindeer costume when put on, permanently added to their collection. They are also filled with the spirit of giving, and can give a The Perfect Present item to one other character per year. This perfect present item cannot be traded the once per year limit resets on December 1st. i.imgur.com/qnUn6hi.png
Golden Egg: 3/3 Missions --- 5/100 Posts
Mysteriously crafted by an unknown source, this egg has multiple uses. You can hatch it, sell it to the Black Market for 5000 coins, or it can be used as a weapon. In battle this egg can be thrown, which is quite heavy, at an opponent for a whopping 40% damage, hurting a foe so much they will be unable to use their final smash until three turns afterward. It has a limit of only one use per thread though because of its weight and the effort it takes to use it. After 3 completed missions or 100 IC posts the egg hatches; contact @shadowex to see what it hatches into. i.imgur.com/XAwzz7D.png
Horn of Krampus
Remember when Christmas was hardcore? Summon a mangoatdemon to humiliate a group by punishing them like naughty children. Punishments can range from hair and ear pulling, a good whooping, a good whipping and drowning them in a lake of black ink or actual fire. Krampus has a set accuracy roll of 18 and does half the damage the offending characters have done over the past two turns, plus 5% extra damage for each status effect they've inflicted. Final smashes are ignored by Krampus for balancing reasons. This first function can only be used once per thread. The second function is simply using the sharp horn to stab someone as a strength roll, doing 10% damage with a 30% chance of inflicting the Mortal Wound status. This second function has a 3 turn cooldown. i.imgur.com/XcgBnjS.png
Holiday Hand Grenade x6
These grenades should normally be given out in packs of six. Each one contains Christmas shenanigans and can be tossed at an enemy with a flat accuracy roll of 16. The effects of the grenade are determined by rolling a 1d6 i.imgur.com/pAxx4ZZ.png
1: The victim is trapped inside either a present box or a present sack and afflicted with a semi-sleep status. They are unable to act, but are conscious enough to be aware of what is happening to them. Like sleep, they will be freed if they or the sack are attacked.
2: The victim is consumed by a monster snowman, trapping them in an icy prison. Acts as the freeze status, only they take 4% damage each turn.
3: Every enemy in the area is attacked by a swarm of christmas gnomes that bite them, dealing 10% damage and inflicting the poison status.
4: A christmas tree violently erupts from the ground, dealing 10% damage to the victim. A squirrel then lunges out , attacking an enemy for 4% damage for 3 turns.
5: The victim is suddenly wearing an ugly christmas sweater. An awful fruitcake is also explosively propelled into their mouth, inflicting them with the sickness status ailment and inflicting 10% damage.
6: Santa runs them over in his sleigh. It's a hit and run! The victim takes 30% damage.
Marauder's Treasure Map: Cache Quality: Rare, Location: Teldrassil Enclave
Zora Armor: A set of extremely rare blue armor. This magical armor allows the wearer to breathe in circumstances they would not normally be able to. As well, they gain a -10% Damage bonus when attacked by Ice or Water based Attacks! One-Use per Thread, only lasts 5 Turns.
Aegis Sword LEGENDARY ITEM
...Well, it's actually a replica of the aforementioned sword rather than the genuine article, but regardless of such, this exquisite blade holds an unimaginable power that is now yours to wield. The Aegis has 3 different functions:
- 1st function is a combo attack. The blade shifts her form slightly to extend its range with a stream of plasma! Deals 8% damage, but has a +3 extra to accuracy.
- 2nd function is to shoot a big, molting fireball with it. A projectile attack that costs 2 combat actions, but deals a hefty 25% damage.
- 3rd function is Burning Sword, a powerful eruption of fire whose damage is decided by a 2d20+5, but wastes all the uses of the Aegis replica.
The Aegis can be used up to four times in a thread (save for when Burning Sword is used). i.imgur.com/LICEY0k.jpg
Double Dip Badge: This badge when worn allows the holder to use 2 items in one action. Need to eat yet also need an extra boost? Well, this Double Dipping Badge will make sure to give you that extra pip! This effect can be used 4 times. That's 8 items you can use for the price of 4 actions! It's a steal! i.imgur.com/BQ2Hcq6.gif
Mug: A rather large mug that is useful for hiding under. The mug seems to be surprisingly sturdy and might make an effective shield. This mug can be hidden under when attacked to nullify damage. However, once this cup takes 50% Worth of Damage, it Shatters, and is no longer usable in any situation! It's even larger than Peach and has #1 Mom written on it.
Good Affinity Badge: Boosts the damage output of the user’s move (not FS) by x1.5. 4 turn cooldown. User gains +2 to intimidation rolls.
Buster Expander: Using this item, one of your weapons expands in size, until its just as big as you are!! Despite all logic, it seems to be light as a feather for you! Upon activation, One Primary attacks becomes a Buster Variant, which makes it deal 10% additional damage for 3 turns! Not recommended with Cool down Moves. Can not be used on Your hands, cause, thats just silly. You wanna look like Donkey Kong? No, of course you dont, nobody wants to look like Donkey Kong. Only Donkey Kong can pull off looking like Donkey Kong. Permanent Item, one use per thread.
Spirit Candle: Never again will you be lost without a source of light, for this mildly eerie candle shall be your guide! The spirit candle responds when someone touches its base by coming to life with a bright purple light, illuminating the surroundings. While this candle may not seem impressive, it does have a couple of unique quirks. For example, this candle has the unique ability to resist supernatural forms of darkness, meaning it will grant light in places most normal light sources would fail. Additionally, the candle's flame will grow larger in the presence of ghosts, especially powerful ghosts. This candle can also be used underwater, as it does not require oxygen to burn. i.imgur.com/uXf4tbD.png
Cosplay Kit x2
Witch's Brew x2
Katamari Core: LEGENDARY ITEM
A bumpy, and rather sticky ball received from the King of All Cosmos himself in recognition of your Katamari skills. With it, you're able to roll it up against your enemies in order to roll them up! Succeed a STR roll against them, and the targets are stuck against the Katamari's surface, grappling them and dealing 10% DMG. For each enemy rolled up, you gain a +1 to the STR roll, to a maximum of 5. In addition, every enemy rolled up increases the damage by 5% The Katamari lasts 5 turns, or until everyone is rolled up, at which time the King will appear and transport it back to the Cosmos in a whirl of color. A new one will spawn between missions.
Diamond Star:
YOU GOT A CRYSTAL STAAAR! This Crystal Star functions like it does in Paper Mario. Upon use, this star expands to five times its original, two-foot size, and rolls 3d10 to determine its damage. Afterwards, the user flies high up in the sky, and slams the ground, sending out a shockwave on an unmodded d20 to attack every target before them! Useable once per fight.
Empowering Sun & Moon Medal: This Shining metal Item is a Medal that is prized by the people of Mobius, for its glimmering shine of either condition. When used, Creates either a Sunny Orb in the Sky, not unlike the Sun Itself, and changes the atmosphere of up to 60 Meters into Sunshine, or creates a White, Circular Orb of the Moon, Basking the entirety of the Sky in Night with stars for up to 60 meters. While this effect is in play, During Sunshine, For your allies, Frozen Status's can now be broken by a Strength roll of 5+, Fire, Light, Grass/Nature and Any powers drawn from the Sun gain 1d7+ Damage to there attacks! During Night time, for your Allies, Charmed/Infatuation can be ended with an INT Roll of 5+, as well, Ice, Dark, Thunder/Lightning any Any Powers drawn from the Moon gain 1d7+ Damage to there Attacks! Lasts for 3 Turns, However, During socials, this effect can last as long as one would like. Once per thread. i.imgur.com/jR25kxG.png
Mirage Ticket
Lovely Cookies: Cookies baked with an extra three cups of love inside of every bite! ...How do you measure love anyhow? Regardless, When munched on, These cookies dont seem to have a good healing effect, but make you seem extra lovely and happy! When eaten, The cookies grant you a +2 CHA Bonus for 2 turns, and a +7% Damage bonus to any attack of yours that attacks VIA the CHA Mod. You have 3 per thread, and they seem to multiply making them endless! how nice! i.imgur.com/Kuu9kwN.png
Using these splicers, two characters can temporarily fuse together into one. Their stats are added together and the new character has access to both of their move pools, able to attack on both of the RPer's respective turns. The characters damage will be combined during the fusion and split evenly after the fusion. The length of the fusion depends on a charisma roll by the user of the item. For every multiple of 4 the roll lands, the fusion will last for one turn. For example, a roll of 4 will last for one turn while a roll of 15 will last for 3. A roll of 20 will last for 5, and so on. A roll below 4 results in the item failing. Can only be used once per mission. i.imgur.com/WhJeyBp.png
Wheelie:
Despite what you think at first, this machine is not a companion. the Wheelie is like a basic version of the F-zero driver, as in whoever owns this machine will be able to take an extra mission! They are also able to customize the wheelie, into a Wheelie Scooter, or a Rex Wheelie. Only one wheelie per character! If you already own one, you may give it to another character of your's.
Aqua Keldeo Gem: This gem has the power to summon the spirit of Keldeo to strike foes. The golden glowing Keldeo will erupt from the gem and perform a Secret Sword on the foe of choice. This attack functions as an A Rank Wisdom Pokemon like normal except Keldeo has an added effect. The Sword will ignore any defensive buff outside invincibility and remove that buff. Reusable but can only be used once per mission.
Bumper-Frisbee:
A smaller version of the usual Bumper item, Thwoing it at an enemy like a frisbee will cause it to bounce off of the enemy, and onto any other enemy in the near vicinity! able to be used 3 times per-thread, But will remain in inventory.
Asterick: Using this strange stone, You can change your entire character into a class from Bravely Second. These classes can only be used in 1 thread at any given time, And grant the user 1 special move, as well as an alternate costume based on the class. Be sure to inform the thread owner of this item and its effect. Note, that the asterisk should never grant as much power, or more power than the one who originally used it. The following classes are currently available;
Performer: Which grants a Performer costume, and the move; !~Love in the Crossfire~!: This makes your character sing a wonderful song, which ignites the hearts of all allies who hear it, giving them an added 5% damage boost, for 3 whole turns!! This move has a 4 turn cooldown. i.imgur.com/hr7tHg6.png
Poltergust 5000: A remarkable replica of Luigi's Poltergust 5000, it doesn't have all of the same abilities, but it can still do extraordinary things and pack a punch! The Poltergust 5000 can do a few interesting things. It can suck up objects or even other characters as an energy (Wis) based grapple, which has no cooldown. It can also launch things it has sucked up back out as a projectile, dealing 20% damage damage to anyone launched by or hit by the projectile with a 30% chance of causing a status effect if an appropriate object is launched at someone. This second function has a 5 turn cooldown. i.imgur.com/3Vq3q02.png
Claus Costume x2: Claus Costume: This Santa Hat will bestow the user a Santa Claus, Ms. Claus, Elf or Reindeer costume when put on, permanently added to their collection. They are also filled with the spirit of giving, and can give a The Perfect Present item to one other character per year. This perfect present item cannot be traded the once per year limit resets on December 1st. i.imgur.com/qnUn6hi.png
Golden Egg: 3/3 Missions --- 5/100 Posts
Mysteriously crafted by an unknown source, this egg has multiple uses. You can hatch it, sell it to the Black Market for 5000 coins, or it can be used as a weapon. In battle this egg can be thrown, which is quite heavy, at an opponent for a whopping 40% damage, hurting a foe so much they will be unable to use their final smash until three turns afterward. It has a limit of only one use per thread though because of its weight and the effort it takes to use it. After 3 completed missions or 100 IC posts the egg hatches; contact @shadowex to see what it hatches into. i.imgur.com/XAwzz7D.png
Horn of Krampus
Remember when Christmas was hardcore? Summon a mangoatdemon to humiliate a group by punishing them like naughty children. Punishments can range from hair and ear pulling, a good whooping, a good whipping and drowning them in a lake of black ink or actual fire. Krampus has a set accuracy roll of 18 and does half the damage the offending characters have done over the past two turns, plus 5% extra damage for each status effect they've inflicted. Final smashes are ignored by Krampus for balancing reasons. This first function can only be used once per thread. The second function is simply using the sharp horn to stab someone as a strength roll, doing 10% damage with a 30% chance of inflicting the Mortal Wound status. This second function has a 3 turn cooldown. i.imgur.com/XcgBnjS.png
Holiday Hand Grenade x6
These grenades should normally be given out in packs of six. Each one contains Christmas shenanigans and can be tossed at an enemy with a flat accuracy roll of 16. The effects of the grenade are determined by rolling a 1d6 i.imgur.com/pAxx4ZZ.png
1: The victim is trapped inside either a present box or a present sack and afflicted with a semi-sleep status. They are unable to act, but are conscious enough to be aware of what is happening to them. Like sleep, they will be freed if they or the sack are attacked.
2: The victim is consumed by a monster snowman, trapping them in an icy prison. Acts as the freeze status, only they take 4% damage each turn.
3: Every enemy in the area is attacked by a swarm of christmas gnomes that bite them, dealing 10% damage and inflicting the poison status.
4: A christmas tree violently erupts from the ground, dealing 10% damage to the victim. A squirrel then lunges out , attacking an enemy for 4% damage for 3 turns.
5: The victim is suddenly wearing an ugly christmas sweater. An awful fruitcake is also explosively propelled into their mouth, inflicting them with the sickness status ailment and inflicting 10% damage.
6: Santa runs them over in his sleigh. It's a hit and run! The victim takes 30% damage.
Marauder's Treasure Map: Cache Quality: Rare, Location: Teldrassil Enclave
Zora Armor: A set of extremely rare blue armor. This magical armor allows the wearer to breathe in circumstances they would not normally be able to. As well, they gain a -10% Damage bonus when attacked by Ice or Water based Attacks! One-Use per Thread, only lasts 5 Turns.
Aegis Sword LEGENDARY ITEM
...Well, it's actually a replica of the aforementioned sword rather than the genuine article, but regardless of such, this exquisite blade holds an unimaginable power that is now yours to wield. The Aegis has 3 different functions:
- 1st function is a combo attack. The blade shifts her form slightly to extend its range with a stream of plasma! Deals 8% damage, but has a +3 extra to accuracy.
- 2nd function is to shoot a big, molting fireball with it. A projectile attack that costs 2 combat actions, but deals a hefty 25% damage.
- 3rd function is Burning Sword, a powerful eruption of fire whose damage is decided by a 2d20+5, but wastes all the uses of the Aegis replica.
The Aegis can be used up to four times in a thread (save for when Burning Sword is used). i.imgur.com/LICEY0k.jpg
Double Dip Badge: This badge when worn allows the holder to use 2 items in one action. Need to eat yet also need an extra boost? Well, this Double Dipping Badge will make sure to give you that extra pip! This effect can be used 4 times. That's 8 items you can use for the price of 4 actions! It's a steal! i.imgur.com/BQ2Hcq6.gif
Mug: A rather large mug that is useful for hiding under. The mug seems to be surprisingly sturdy and might make an effective shield. This mug can be hidden under when attacked to nullify damage. However, once this cup takes 50% Worth of Damage, it Shatters, and is no longer usable in any situation! It's even larger than Peach and has #1 Mom written on it.
Good Affinity Badge: Boosts the damage output of the user’s move (not FS) by x1.5. 4 turn cooldown. User gains +2 to intimidation rolls.
Buster Expander: Using this item, one of your weapons expands in size, until its just as big as you are!! Despite all logic, it seems to be light as a feather for you! Upon activation, One Primary attacks becomes a Buster Variant, which makes it deal 10% additional damage for 3 turns! Not recommended with Cool down Moves. Can not be used on Your hands, cause, thats just silly. You wanna look like Donkey Kong? No, of course you dont, nobody wants to look like Donkey Kong. Only Donkey Kong can pull off looking like Donkey Kong. Permanent Item, one use per thread.
Spirit Candle: Never again will you be lost without a source of light, for this mildly eerie candle shall be your guide! The spirit candle responds when someone touches its base by coming to life with a bright purple light, illuminating the surroundings. While this candle may not seem impressive, it does have a couple of unique quirks. For example, this candle has the unique ability to resist supernatural forms of darkness, meaning it will grant light in places most normal light sources would fail. Additionally, the candle's flame will grow larger in the presence of ghosts, especially powerful ghosts. This candle can also be used underwater, as it does not require oxygen to burn. i.imgur.com/uXf4tbD.png
Cosplay Kit x2
Witch's Brew x2
Katamari Core: LEGENDARY ITEM
A bumpy, and rather sticky ball received from the King of All Cosmos himself in recognition of your Katamari skills. With it, you're able to roll it up against your enemies in order to roll them up! Succeed a STR roll against them, and the targets are stuck against the Katamari's surface, grappling them and dealing 10% DMG. For each enemy rolled up, you gain a +1 to the STR roll, to a maximum of 5. In addition, every enemy rolled up increases the damage by 5% The Katamari lasts 5 turns, or until everyone is rolled up, at which time the King will appear and transport it back to the Cosmos in a whirl of color. A new one will spawn between missions.
Diamond Star:
YOU GOT A CRYSTAL STAAAR! This Crystal Star functions like it does in Paper Mario. Upon use, this star expands to five times its original, two-foot size, and rolls 3d10 to determine its damage. Afterwards, the user flies high up in the sky, and slams the ground, sending out a shockwave on an unmodded d20 to attack every target before them! Useable once per fight.
Empowering Sun & Moon Medal: This Shining metal Item is a Medal that is prized by the people of Mobius, for its glimmering shine of either condition. When used, Creates either a Sunny Orb in the Sky, not unlike the Sun Itself, and changes the atmosphere of up to 60 Meters into Sunshine, or creates a White, Circular Orb of the Moon, Basking the entirety of the Sky in Night with stars for up to 60 meters. While this effect is in play, During Sunshine, For your allies, Frozen Status's can now be broken by a Strength roll of 5+, Fire, Light, Grass/Nature and Any powers drawn from the Sun gain 1d7+ Damage to there attacks! During Night time, for your Allies, Charmed/Infatuation can be ended with an INT Roll of 5+, as well, Ice, Dark, Thunder/Lightning any Any Powers drawn from the Moon gain 1d7+ Damage to there Attacks! Lasts for 3 Turns, However, During socials, this effect can last as long as one would like. Once per thread. i.imgur.com/jR25kxG.png
Mirage Ticket
Lovely Cookies: Cookies baked with an extra three cups of love inside of every bite! ...How do you measure love anyhow? Regardless, When munched on, These cookies dont seem to have a good healing effect, but make you seem extra lovely and happy! When eaten, The cookies grant you a +2 CHA Bonus for 2 turns, and a +7% Damage bonus to any attack of yours that attacks VIA the CHA Mod. You have 3 per thread, and they seem to multiply making them endless! how nice! i.imgur.com/Kuu9kwN.png
Last Edit:
Dec 25, 2023 16:53:55 GMT -8 by Mari