Post by Blade Unlimited on Apr 25, 2017 20:49:16 GMT -8
0 total points to distribute (Trainer Stats)
Discipline | Stat Pts | MOD |
STR | 10 | +0 |
DEX | 10 | +0 |
CON | 10 | +0 |
INT | 10 | +0 |
WIS | 10 | +0 |
CHA | 10 | +0 |
Yu Narukami
Earth(Inaba, Japan)/Shin Megami Tensei: Persona 4(PS2/PS3/PS Vita) [Persona Q: Shadow of the Labyrinth (3DS)]
Alignment: Neutral Good
Motto: "Human bonds are what make us strong. My friends have proven that to me. If I'm with them, then I can overcome anything. We will never, give up!"
Allies/Friends: Youske Hanamura, Chie Satonaka, Yukiko Amagi, Kanji Tatsume, Rise Kujikawa, Naoto Shirogane, Marie, Ryotaro Dojima, Nanako Dojima, Margaret
Enemies/Rivals: The Murderer, Mitsuo Kubo
Backstory: megamitensei.wikia.com/wiki/Yu_Narukami
Appearance:
History On Li:
Yu Narukami was finally on his way back to Inaba after such a long time. Ever since leaving the "quiet" town he had grown to call his home all the way back in March, Yu had been finding himself quite often reminiscing about the memories he had created with his friends. While it was true that he didn't feel alone anymore after forming such strong bonds with his friends... Yu would have been lying if he said he didn't miss them all even a little. When the days of summer vacation finally approached, Narukami was particularly cheery to hear his uncle being more than happy to have him over for the break. Packing his bags and booking the next train, Narukami was off within the next few weeks after getting the news.
As the train ride starting wearing Yu down, his eyes slowly began to droop; every few seconds the highschooler would drift on and off before finally falling fast asleep. In the realms of his subconscious, the reserved boy found himself standing in a place that he had not seen ever since leaving Inaba: The Velvet room. Once more placed into the familiar blue-tinted limousine where he had fused and created so many Persona's before on his past adventures, Narukami was surprised to say the least to find nobody in there at all. Not the long-nosed and sometimes creepy curator Igor, nor his deceivingly collected yet charming Attendant Margaret... in fact, this was the first time Yu had ever been left in the Velvet room by himself with nobody to greet him, not even a note being left on the table to explain the inexplicable absences of it's previous residents. Slowly walking foreward towards the seat where Igor normally sat, Yu had to grab onto the vehicle's upholstery as not even moments later the entire room shuddered. An abnormal screeching noise filled Yu's ears, causing him to grimace in pain before the back half of the room was suddenly broken away, in it's place a strange purple and black void dissolving the blue as it touched.
Losing his balance as the pulling strength of the void grew, Narukami had no way of rescuing himself before he was forcibly dragged into the unknown... and into Li.
Other Info:
- Yu's favorite game is the "King's Game", a game often played by groups of 6, in which all competitor's take a pair of Chopsticks with numbers drawn on them. The one chopstick with a Star on it is given randomly, and the one who has the star chopstick is the "King", Who can make a random order to a random number. The kings orders are absolute, and if you refuse, you lose. Yu loves this game, and seems to become an entirely different person when he plays, having ridiculous luck, confidence and suave. He also keeps a set of 13 pre-numbered chopsticks with him at all times.
- Yu possesses a pair of glasses, originally gifted to him by his strange friend Teddy, that allow him to see clearly through supernatural fogs. These are as durable as regular glasses and although useful against the unnatural, provide no benefit against regular fog or smoke... in fact they'll probably get all fogged up, ironically.
- Yu and his Personas' are closely connected to the point where damage felt by his Persona is almost directly translated to his own body, though usually not in the sense of mirroring the effects of injury usually. This however does include the effects of all debuffs.
Izanagi -- The Fool Arcana
"I Art Thou, Thou art I. The time has come. Open thy eyes and call forth what is within."
"I Art Thou, Thou art I. The time has come. Open thy eyes and call forth what is within."
14 total points to distribute (Prsna 1 Stats)
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Primary Attacks (3)
Raging Lion: Yu delivers a swift slash with his two-handed katana... which he for some reason wields in one hand. [Light STR Attack(Yu Narukami's STR), DMG 7%]
Gamble Hitter: Occasionally, Narukami will end up using his 9 Iron Golf club to batter his target over the head, taking a gamble using such a ridiculous weapon. [Medium STR Attack(Yu Narukami's STR), DMG 13%]
Cleave: Izanagi's Spear acts like a massive weapon unique to iteslf, as the warrior Persona swings and stabs with its mighty giant weapon! [Medium STR Attack(Izanagi's STR), DMG 17%]
Special Attacks (3)
Cross Slash: Yu Narukami takes the first swing with a powerfully Electric-charged blade, immediately after Izanagi follows through with a powerful slash of his own in succession, leaving a trail of electrical energy in its wake. Takes up 2 Actions, Deals 2 Attacks. If Yu's attack hits, Izanagi's is Guaranteed to hit. If not, Izanagi can be dodged separately. [Yu and Izanagi's STR respectively, DMG 10% each, 30% chance inflict Paralysis each]
Dekunda: If an Ally, or Yu Is afflicted by a negative status alteration, Izanagi uses this move to cure it instantly! Uses 2 Actions. [Removes debuffs; 4 turn Cooldown]
Zio: Pointing his hand foreward, Izanagi calls down a brilliant blast of lightning to strike on his foe! [Medium WIS Attack, DMG 12%, 40% inflicts Stun; 2 turn Cooldown]
Final Smash (1)
Izanagi-No-Okami: Accumulating the powers and bonds he's forged, Yu channels the powers of his Social Links to his initial Persona, Izanagi, transmogrifying Izanagi into his true form, Izanagi-no-Okami; the only Persona suggesting the "The World" Arcana. In this god-like form, all of Izanagi's stat Mods are boosted by +2; in addition, while Izanagi is empowered by this form Yu is able to receive his own divine protection, allowing him to not be K.O'd even the most devastating of attacks leaving him at most 1% health, but only once though. In this form, some of Izanagi's abilities are transformed as well. [Yu cannot be KO'd once(Maximum DMG will leave him at 1% HP); all Stats +2 Mod; 3 turn Duration]
Cleave-->Raijinzan: A heavy slashing attack with Izanagi-No-Okami's massive twin-bladed weapon, this devastating move is bound to leave a mark. [Heavy STR Attack, DMG 22%, 1 turn cooldown]
Zio-->Ziodyne: The most powerful evolution of Zio magic, Izanagi-No-Okami is able to call down a heavenly blast of lightning from the sky directed at a single enemy for maximum damage! Electrifying isn't it? [Heavy WIS Attack, DMG 20%, 40% inflicts Stun; 2 turn Cooldown]
Cross Slash-->Megidoloan: Izanagi-No-Okami sends down four spiraling balls of Almighty elemental energy onto its enemies. When the two balls collide together at the end of the spiral, the resulting impact creates a brilliant explosion capable of damaging multiple foes unfortunate enough to be within the vicinity. [Heavy WIS Attack, AoE DMG 30%, 3 turn cooldown]
Myriad Truths: The final and most powerful attack of Izanagi-No-Okami, the Persona unleashes it's most powerful attack in the form of Myriad of Truths. Positioning its weapon's face in front of it, the rotating blades create a circle of Almighty light before unleashing a beam-like explosion made up of the combined power of all Yu's bonds, although leaving the two of them weakened a bit afterwards. This attack also possesses the ability to clear supernatural fog as an added perk. [Heavy WIS Attack, AoE, DMG 32%; Ends Final Smash prematurely if used; Izanagi's & Yu's STR-2, DEX-2 for 1 turn]
Kohryu -- The Hierophant Arcana
14 total points to distribute (Prsna 2 Stats)
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Primary Attacks (3)
Raging Lion: Yu delivers a swift slash with his two-handed katana... which he for some reason wields in one hand. [Light STR Attack(Yu Narukami's STR), DMG 7%]
Gamble Hitter: Occasionally, Narukami will end up using his 9 Iron Golf club to batter his target over the head, taking a gamble using such a ridiculous weapon. [Medium STR Attack(Yu Narukami's STR), DMG 13%]
Maziodyne: Charging the orbs in its claws with Almighty energy, Kohryu fires at multiple foes with bolts of divine lightning from the sky. [Light WIS Attack, DMG AoE 5%, 10% chance to inflict Paralysis]
Special Attacks (3)
Cross Zio Strike: Raising his sword towards the sky, Yu charges his blade with the power of Kohryu's Zio Elemental energy in order to supercharge his weapons' striking ability. (All subsequent sword attacks during the turn this attack occurred have the subsequent buff of having a 10% chance to inflict Paralysis) [Medium STR Attack(Yu's Narukami's STR + Kohryu's WIS Mod), DMG 13%, 2 turn Cooldown]
Mediarahan: Enveloping an ally in a healing aura, Kohryu is able to greatly heal up to three allies of injuries and intense damage. Uses 2 Actions. [Heals up to 3 allies 1D15+CHA, 3 turn Cooldown]
Spell Master: Kohryu envelops his allies in a magical aura, allowing them to better perform magical attacks with less of a strain or cost. [Lowers cooldown on magical attacks by 1 turn, does not affect Yu or his Personas, 3 turn Cooldown]
Final Smash (1)
Salvation: Kohryu unleashes the full power of its elemental and magical abilities to aid Yu and any of his allies. Kohryu is able to let forth a great healing aura that completely regenerates those under its effects while also ridding them of any status buffs or debuffs. [Heals up to 3 allies 40% over the course of 4 turns (10% per turn)]
Pyro Jack -- The Magician Arcana
14 total points to distribute (Prsna 3 Stats)
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Primary Attacks (3)
Raging Lion: Yu delivers a swift slash with his two-handed katana... which he for some reason wields in one hand. [Light STR Attack(Yu Narukami's STR), DMG 7%]
Gamble Hitter: Occasionally, Narukami will end up using his 9 Iron Golf club to batter his target over the head, taking a gamble using such a ridiculous weapon. [Medium STR Attack(Yu Narukami's STR), DMG 13%]
Agilao: Presenting it's bright lantern, Pyro Jack blasts a blazing flurry of flames from the light-tool at one of his foes. [Medium WIS Attack, DMG 14%, 20% chance inflict burn]
Special Attacks (3)
Fortune Hunter: Casting a bright light from its lantern while swinging it about, Pyro Jack is able to detect the presence of nearby hidden objects or entities as the magic light from the lantern casts a shadow off them while also temporarily blinding any unfortunate enough to be struck by the flaring lantern or revealed by its light. Consumes 2 Actions. [Light WIS Attack, DMG 6%, 40% chance inflict Blind]
Tarunda: Casting a spell on an enemy, Pyro Jack can temporarily inflict a debuff on that opponent if the attack is successful. When under the effects of Tarunda, enemies' attacks will be decreased in damage by 5%. Initial attack takes the form of a WIS vs. INT roll. [WIS vs. INT Attack, -5% DMG debuff, 3 turn Duration, 7 turn Cooldown]
Maragion: Pyro Jack covers up to 3 allies in a fiery magical aura, strengthening the power behind their attacks with it's own magic. For the duration of the buff's effects, those under it will receive a +2 buff to all defense rolls. [Can target up to 3 allies, +2 added to defense rolls, 2 turn Duration, 3 turn Cooldown]
Final Smash (1)
Agipocalypse: Throwing his lantern against the ground, Pyro Jack breaks open the metallic tool before inhaling the mystical flame into it's own body! It's eyes and mouth grow an unearthly red and blue flashing color, casting an unearthly light through its holes as it flies around maniacally. Growing larger and larger, the flames erupt inside of the Persona to the point of nearly engulfing the pumpkin entirely before it finally detonates in a brilliant and immense explosion of Agi energy magic empowered with cursed fire. Though this attack does damage Pyro Jack to the point of being unusable in battle, Yu is left relatively unharmed; although that cannot be said the same for those unfortunate enough to be caught within the attack, besides the insane damage also possibly ending up with burns or even rarer being cursed by the Pumpkinsona's flames. [Pyro Jack K.O'd, AoE DMG 75%, 30% Inflict Burn, 10% Inflict Healing Suppressed]
Last Edit:
Aug 9, 2017 19:12:09 GMT -8 by Blade Unlimited