Post by Deleted on Aug 21, 2014 19:38:56 GMT -8
Character Name:
Axel Heartnet
Home Planet/Origin:
Unknown
Preferred Motto:
Time is not as set in stone as you think.
Appearance:
Alignment:
Good currently, might be tempted to changing side if said side gives him a way to gain his memory.
History On Li:
Storied History:
Primary Attacks(3):
1) Kôsoku Sword Style: Using his slightly old yet strong Katana coupled with a sword martial art that his body seems to remember. The sword style relies on quick movements, making the opponent think they are frozen in time. Some of the attacks will be down in a drawing type (Battoujutsu) while the others will use his magic capacities as well as his Katana, which he will hold with one hand.
2) Punch: This is fairly obvious right? Using your hands to punch people.
3) Regular Sword Style: Just as people would do when they have a sword in their hands: Slash around and hope you're scoring a hit. Since he has no memory of his past life and can only use his Kôsoku Sword Style unconsciously/instinctively, he has to fight like any regular peeps.
Special Attacks(3): -Origin Form:
1) Time Destruction -Quick Age-: By touching an opponent's limb, Axel can make the target's limb's age's waver, either making it become as big as an infant's arm, crippled like an old man's arm or to a state where the person had a broken and unusable arm. This change is temporary and will last at most 3 minutes (2 turns). The reason of such a low area of effect and temporary effect is due to the unfocused state he is in that form as well as the impossibility to bring out his full power without concentrating on the Destruction aspect.
2) Time Restoration -Safe Era-: By touching someone's body, Axel can make the damage they have taken within 10 minutes (8 turn) vanish, as if it had never happened, as well as restore his energy to full power for a small duration. During that time, the person can fight back at 100% capability, but after 4 turns, all the damage returns with a 1.5x bonus to it (So 50% would become 75%). This is due to a forced rewrite of their time temporarily as well as allowing damaged muscles to be active as if they were not struck.
3) Form Change: After much study upon his own case, Axel found out that, even though he could manipulate time, he lacked the concentration needed to fully develop those powers. In an attempt to fix this, he categorized 2 functions for his power: Destruction and Restoration. In order to push those functions to their maximum potential, he developed a spell that would allow him to change persona slightly as well as alter his appearance to fully concentrate on one aspect. That is how Form Change was born. Currently, he has the form linked to Restoration, called Knight of the White Time, and another linked to Destruction, Reaper of the Forgotten Eras. Upon changing form once, he cannot change form again for 15 minutes (13 turns)
-Knight of the White Time form:
1) Time Restoration -Time Absorption-: This spell follows a principle similar to that of -Safe Era-. By putting his hand on ally's body, Axel can create a link between himself and that person's time. By doing so, this gives the young man access to what the other person lives and absorb it into his own timeline. That way, he is able to take part of the damage a person would suffer (If someone would be taking a full Ultimate attack head-on, Axel would take half of that damage and the original target would only suffer half damage as well). That link lasts only for about 5 minutes (4 turns) and cannot be remade before 10 minutes (8 turns) have passed since the link expired.
2) Time Restoration -Rebirth of Era-: By focusing on the restorative aspect of his powers over time, Axel can take a broken item and restore it to its former glory. The change is temporary and depends on how much concentration he puts on it: Instant use will only last for 2 self-posts *Including the one in which it's created.*, 1 turn charge will last 4 self-post and 2 turn charge will last 10 self-post. It is possible to charge it further and make the item last even longer or make the change permanent, but this would require a lot of time, effort and energy. It is also possible to use this power on locations, but this can require more power then with an item.
3) Form Change: After much study upon his own case, Axel found out that, even though he could manipulate time, he lacked the concentration needed to fully develop those powers. In an attempt to fix this, he categorized 2 functions for his power: Destruction and Restoration. In order to push those functions to their maximum potential, he developed a spell that would allow him to change persona slightly as well as alter his appearance to fully concentrate on one aspect. That is how Form Change was born. Currently, he has the form linked to Restoration, called Knight of the White Time, and another linked to Destruction, Reaper of the Forgotten Eras. Upon changing form once, he cannot change form again for 15 minutes (13 turns)
-Reaper of the Forgotten Eras Form: Due to the power used in that form, Axel can only maintain it for a maximum of 10 minutes (8 turn) and cannot change form while in Reaper Form. After reverting to Origin, he cannot transform once more to Reaper for 5 minutes (4 turns).
1) Time Destruction -Lost World-: Inside a radius of 1 kilometer, Axel is able to make any landscape age to a time where it was barren, destroyed or even gone. Even though his field of action is quite large, he can only affect a zone that can reach 10 meter radius at one time. This cannot affect opponent's body and he can't bring use this power continuously down to the core of the planet. He could use this power to dig a tunnel for an underground city or to form a prison made with nature.
2) Time Destruction -Forgotten Past-: By touching an opponent, either with his body or with a projectile loaded with time energy, Axel can force an opponent to forget one of his move randomly, either special, regular or ultimate. This can be used up to twice on each character and will only last 3 turns. After using that skill twice on one person, they seem to grow a resistance to it and thus cannot be used on them again for a while (Cannot be used for the rest of the fight on the same target).
3) Time Alter -Repulsion Barrier-: Upon activating this ability, Axel will freeze the time around him, as if it was a small barrier. He will be unable to move, but this barrier will allow him to catch any projectiles or attacks thrown his way. As the attacks and projectiles enter the Frozen Time zone, they are stuck there. As the ability ends, Axel rewinds the time of the projectiles so they return where they came from. The ability lasts 1 turn (Thus the Repulsion activates on the next turn) and it can only be used once every 10 turns.
Ultimate Attack(1):
Allies/Friends:
None, except maybe the person who found him, whoever that was.
Enemies/Rivals:
None that he knows of.
Any Other Information:
Has forgotten everything related to his past life before reaching Li.
Axel Heartnet
Home Planet/Origin:
Unknown
Preferred Motto:
Time is not as set in stone as you think.
Appearance:
Alignment:
Good currently, might be tempted to changing side if said side gives him a way to gain his memory.
History On Li:
Storied History:
Primary Attacks(3):
1) Kôsoku Sword Style: Using his slightly old yet strong Katana coupled with a sword martial art that his body seems to remember. The sword style relies on quick movements, making the opponent think they are frozen in time. Some of the attacks will be down in a drawing type (Battoujutsu) while the others will use his magic capacities as well as his Katana, which he will hold with one hand.
2) Punch: This is fairly obvious right? Using your hands to punch people.
3) Regular Sword Style: Just as people would do when they have a sword in their hands: Slash around and hope you're scoring a hit. Since he has no memory of his past life and can only use his Kôsoku Sword Style unconsciously/instinctively, he has to fight like any regular peeps.
Special Attacks(3): -Origin Form:
1) Time Destruction -Quick Age-: By touching an opponent's limb, Axel can make the target's limb's age's waver, either making it become as big as an infant's arm, crippled like an old man's arm or to a state where the person had a broken and unusable arm. This change is temporary and will last at most 3 minutes (2 turns). The reason of such a low area of effect and temporary effect is due to the unfocused state he is in that form as well as the impossibility to bring out his full power without concentrating on the Destruction aspect.
2) Time Restoration -Safe Era-: By touching someone's body, Axel can make the damage they have taken within 10 minutes (8 turn) vanish, as if it had never happened, as well as restore his energy to full power for a small duration. During that time, the person can fight back at 100% capability, but after 4 turns, all the damage returns with a 1.5x bonus to it (So 50% would become 75%). This is due to a forced rewrite of their time temporarily as well as allowing damaged muscles to be active as if they were not struck.
3) Form Change: After much study upon his own case, Axel found out that, even though he could manipulate time, he lacked the concentration needed to fully develop those powers. In an attempt to fix this, he categorized 2 functions for his power: Destruction and Restoration. In order to push those functions to their maximum potential, he developed a spell that would allow him to change persona slightly as well as alter his appearance to fully concentrate on one aspect. That is how Form Change was born. Currently, he has the form linked to Restoration, called Knight of the White Time, and another linked to Destruction, Reaper of the Forgotten Eras. Upon changing form once, he cannot change form again for 15 minutes (13 turns)
-Knight of the White Time form:
1) Time Restoration -Time Absorption-: This spell follows a principle similar to that of -Safe Era-. By putting his hand on ally's body, Axel can create a link between himself and that person's time. By doing so, this gives the young man access to what the other person lives and absorb it into his own timeline. That way, he is able to take part of the damage a person would suffer (If someone would be taking a full Ultimate attack head-on, Axel would take half of that damage and the original target would only suffer half damage as well). That link lasts only for about 5 minutes (4 turns) and cannot be remade before 10 minutes (8 turns) have passed since the link expired.
2) Time Restoration -Rebirth of Era-: By focusing on the restorative aspect of his powers over time, Axel can take a broken item and restore it to its former glory. The change is temporary and depends on how much concentration he puts on it: Instant use will only last for 2 self-posts *Including the one in which it's created.*, 1 turn charge will last 4 self-post and 2 turn charge will last 10 self-post. It is possible to charge it further and make the item last even longer or make the change permanent, but this would require a lot of time, effort and energy. It is also possible to use this power on locations, but this can require more power then with an item.
3) Form Change: After much study upon his own case, Axel found out that, even though he could manipulate time, he lacked the concentration needed to fully develop those powers. In an attempt to fix this, he categorized 2 functions for his power: Destruction and Restoration. In order to push those functions to their maximum potential, he developed a spell that would allow him to change persona slightly as well as alter his appearance to fully concentrate on one aspect. That is how Form Change was born. Currently, he has the form linked to Restoration, called Knight of the White Time, and another linked to Destruction, Reaper of the Forgotten Eras. Upon changing form once, he cannot change form again for 15 minutes (13 turns)
-Reaper of the Forgotten Eras Form: Due to the power used in that form, Axel can only maintain it for a maximum of 10 minutes (8 turn) and cannot change form while in Reaper Form. After reverting to Origin, he cannot transform once more to Reaper for 5 minutes (4 turns).
1) Time Destruction -Lost World-: Inside a radius of 1 kilometer, Axel is able to make any landscape age to a time where it was barren, destroyed or even gone. Even though his field of action is quite large, he can only affect a zone that can reach 10 meter radius at one time. This cannot affect opponent's body and he can't bring use this power continuously down to the core of the planet. He could use this power to dig a tunnel for an underground city or to form a prison made with nature.
2) Time Destruction -Forgotten Past-: By touching an opponent, either with his body or with a projectile loaded with time energy, Axel can force an opponent to forget one of his move randomly, either special, regular or ultimate. This can be used up to twice on each character and will only last 3 turns. After using that skill twice on one person, they seem to grow a resistance to it and thus cannot be used on them again for a while (Cannot be used for the rest of the fight on the same target).
3) Time Alter -Repulsion Barrier-: Upon activating this ability, Axel will freeze the time around him, as if it was a small barrier. He will be unable to move, but this barrier will allow him to catch any projectiles or attacks thrown his way. As the attacks and projectiles enter the Frozen Time zone, they are stuck there. As the ability ends, Axel rewinds the time of the projectiles so they return where they came from. The ability lasts 1 turn (Thus the Repulsion activates on the next turn) and it can only be used once every 10 turns.
Ultimate Attack(1):
Allies/Friends:
None, except maybe the person who found him, whoever that was.
Enemies/Rivals:
None that he knows of.
Any Other Information:
Has forgotten everything related to his past life before reaching Li.
Last Edit:
Sept 5, 2014 18:35:16 GMT -8 by Deleted