Post by AnT on Feb 25, 2022 19:33:55 GMT -8
10 total points to distribute
Discipline | Stat Pts | MOD |
STR | 14+1 | +2 |
DEX | 16+1 | +3 |
CON | 8 | -1 |
INT | 10 | +0 |
WIS | 10 | +0 |
CHA | 12 | +1 |
Tifa Lockhart
Gaia/FF7 Remake
Alignment: Neutral Good
Motto: "What matters to me now—what I've missed—is the feeling that I'm not alone. So no matter how scary things might get—I know that everything will be all right."
Allies/Friends: Cloud, Barret, Marlene, Red XIII, Aerith, Jessie, Biggs, Wedge
Enemies/Rivals: Sephiroth, Shinra, Professor Hojo
Backstory: finalfantasy.fandom.com/wiki/Tifa_Lockhart#Remake_continuity
Appearance:
History On Li: After their escape from Midgar, and hitchhiking a ride to Kalm, the remaining Avalanche team, consisting of Cloud, Barret, Tifa, and newcomers Aerith and Red XIII set on a mission to find Sephroth and stop him from hatching whatever plan he has. After spending the night in Kalm's inn, Tifa spotted Aerith outside who was looking out the night sky...
...that had a rainbow veil vastly across it, without being in the polar icecaps. Aerith felt that the planet suffered injuries after their fight against the Whisperers and Sethiroth, as well as holes in reality...
...and that hole caused a vortex upon Tifa, and possibly Aerith, pulling her out of the planet...and into some sort of city protected by a barrier. Tifa search for any of her friends here in this strange city, and found out that, not only Cloud is here, but it looked like he's been here for quite some time.
Also, Tifa's been getting so many memories that she never experienced first hand...yet it felt like it did. Also, she gained items she never found before, as well as new techniques. Frankly, this didn't start in this strange world, but from the Whisperers. But that will have to wait, for she has to find Cloud and the others, first. And it looks like she's have to register in missions to find him.
Primary Attacks (3)
Basic Atk 1: Martial Arts- Tifa's method of combat is with strong kicks and punches befitting her fit appearance. She can also tap into her chi to help fight. At their heart her attacks can be swift or hit their target hard. [Light to Medium STR Attack, 8-18%]
Basic Atk 2: Meteodrive/Meteor Strike- Tifa grapples the foe before initiating one of two grapple techniques. Meteodive where she suplexes them into the ground for massive damage and Meteor Strike where she spins the target around before going with them into the air and then spiking to the ground, potentially at another enemy. She can also use this technique with objects in the environment to toss them at the foe for massive damage. If an Elementize Materia is equipped, an explosion of the element happens on impact. Takes 2 actions, unless a target is already grappled in which case it breaks the grapple. [Heavy Strength/Dexterity Attack, 30%]
Basic Atk 3: Somersault- Tifa slides forward to a foe before breaking into a somersault to slam them really high into the air with massive power. Can also just be a somersault at close range. Deals massive damage but she leaves herself vulnerable, lowering her next dodge by 2. [Heavy Strength Attack, 28%]
Special Attacks (3)
Special Atk 1: Chi- As the battle goes on, Tifa's fighting spirit gets stronger, her chi increasing in power as she's injured, allowing her to fight back harder the more danger she's in, attempting to overcome the odds. For every 30% damage Tifa takes, her STR and DEX stats go up by 1, and her Damage output increases by 1.
Special Atk 2: Elementize Materia- Tifa activates a blue materia known as Elementize in her gloves accompanied by an elemental material, temporarily bestowing an element to all her attacks for 2 turns, along with giving them all an additional effect befitting the element. After the boost the Blue Materia needs 2 turns to recharge for another burst.
-Fire Materia: Adds flames to all her attacks, giving a 60% chance to leave a nasty Burn
-Ice Materia: Bestows a frigid element to all of Tifa's attacks, giving a 30% chance to them solid.
-Lightning Materia: Bestows a stunning electric shock to every move Tifa makes, a 60% chance to paralyze
-Poison Materia: Intoxicates Tifa's attacks with a deadly poison, giving a 60% chance to poison on every hit she lands.
-Wind Materia: Harsh gusts of winds follow every punch and kick Tifa releases, giving a mildrange increase and a +2 to hitting her target.
-Water Materia: Every hit Tifa lands unleashes a splash of water that attempts to soak the foe, with a 60% chance.
-Earth Materia: Tifa's attacks are fueled by the power of the land itself, granting the earth's resistance to allowing her to resist abilities that would normally harm a melee attack, like poison or electricity, basically avoiding damage caused by contact-based defenses while also providing a +5 to damage done to go with the Earth element.
Special Atk 3: Star Shower- Tifa begins attacking the foes at speeds that are hard to pick up on with their swiftness, seeming to disappear and reappear on impact, moving faster than the eye can see as she moves around the foe to hit at their blindspots, after the attack she can follow up with another move with increased accuracy, attempting to take the foe offguard after the onslaught. Targets Wisdom and gives her next attack a +2 to hit. 3 turn cooldown. [Heavy DEX Attack, 24%]
Good Affinity Badge: This special, living material badge is extremely hard to find. The badge will take shape based on how it was acquired, marking its founder with a badge displaying the affinity that the user had displayed. A show of altruism and good-hearted nature will shape it into its Good form. Spite and destruction will show the badge that you are a wicked person, shaping it into its Evil form. If the user doesn’t exhibit either extreme in one form or another, it will remain in its Neutral form. The badge will never change form after its initial discovery, to remind the user of what they had done, for better or for worse:
Effect: Boosts the damage output of the user’s move (not FS) by x1.5. 4 turn cooldown. User gains +2 to intimidation rolls.
Final Smash (1)
Final Heaven - This video can describe the move a lot better. [35% DEX DMG on up to three targets]
Other Info:
Tifa's gloves function both as protection for her hands in a fight as well as allowing her to equip Materia, on Li her left Materia is usually green, symbolizing Magic Materia, while her right one is blue, symbolizing her Elementize Materia.
Last Edit:
Dec 25, 2023 11:33:48 GMT -8 by AnT