Post by WolfEx on Nov 10, 2021 21:56:44 GMT -8
0 total points to distribute (Trainer Stats)
Discipline | Stat Pts | MOD |
STR | 4 | -3 |
DEX | 12 | +1 |
CON | 10 | +0 |
INT | 17 | +3 |
WIS | 4 | -3 |
CHA | 13 | +1 |
Brock
Kanto Region/Pokemon
Alignment: Lawful Good
Motto: "When things get rocky, you call Brocky."
Allies/Friends: Ash, Misty, Tracy, his family, Kanto Gym Leaders, Nurse Joy, Officer Jenny
Enemies/Rivals: Team Rocket, any who look to hurt or extinguish Pokemon and others.
Theme Song:
Backstory: Click Here
History On Li: Brock had been training his Lycanroc, Rocky, on top of Rock Tunnels' cliffs within the Kanto region on what was a naturally sunny day, fighting against a powerful wild Machoke to help strengthen Rocky's constitution and endurance, that was until a dark cloud appeared over the region and suddenly a storm brewed scaring away various amounts of the local Pokemon and causing Brock to be very concerned. The Machoke fled from the sudden weather change leaving Brock and his beloved Rocky alone in the eye of this storm.
As he watched this cloud appear above him, he felt an overwhelming sense of dread, as if his life was going to be sapped away from him. This sense of dread lead him to send out his strongest Pokemon, Entei. Brock had the idea that since Entei was mythical in a sense, it may be able to make something of this storm and find the best path to get Brock and his team to safety, instead, Entei felt drawn to the cloud and leapt into the air with Brock on its mane entering directly into the storm's eye itself!
Before Brock could stop Entei and return it, the duo was sucked into a vortex and being transported and taken to a completely different world through a funnel of dark and chaotic energy. After entering the storm cloud they crash landed along the coast of Pokemon Cove, where they saw dozens and dozens of sick looking and rabid Pokemon. After landing the wild and crazed Pokemon surrounded Brock and Entei, but after looking into Entei's eyes, Brock knew he had to trust his fellow partner and that there was a reason he was in this strange new world.
Brock felt a sudden strong urge to get answers on where he ended up and why so many Pokemon looked sick and evil. This wasn't Shadow Pokemon he was dealing with, it was something much worse, and he was afraid a purification process wouldn't exactly be enough to save them and make them docile. He continued to trust Entei and together they fought off the harrowing creatures along with the help of Brock's other Pokemon Crisis and Rocky.
They battled their way off the coast and made it to the Life Sphere barely in tact. The air nearly poisoned and exhausted Brock and his team to the point of near death, but with insatiable willpower and Brock's expansive survival and adaptation skills after many years braving the mountains and regions of his world, he enters a new chapter in his life and hopes to find familiar faces to make sense of it all and make new friends, but most importantly, stop whatever caused the dark thing that took over this world and those Pokemon on the coast....
Other Info:
Rocky, The Lycanroc(Dawn Form)
Well trained in combat and extremely loyal to Brock, caught in the wild alone and uniquely colored, it is Brock's first Pokemon outside the Kanto region and in which he captured in a fair bout using his Geodude whom now resides in his home. After capture, it was heavily trained as a young Rockruff in the harshest conditions, and evolved rather quickly due to Brock's constant use of it and having a great bond with this Pokemon in particular more than his others. This is a serious Pokemon with alot of experience in survival and battle.
Well trained in combat and extremely loyal to Brock, caught in the wild alone and uniquely colored, it is Brock's first Pokemon outside the Kanto region and in which he captured in a fair bout using his Geodude whom now resides in his home. After capture, it was heavily trained as a young Rockruff in the harshest conditions, and evolved rather quickly due to Brock's constant use of it and having a great bond with this Pokemon in particular more than his others. This is a serious Pokemon with alot of experience in survival and battle.
0 total points to distribute
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Primary Attacks
Quick Attack - An efficient and unforgiving dashing full body tackle at the Pokemon's highest exertion of speed slamming its rocky body into the foe and buffing its next DEX based action.
(10% DMG and +2 to next DEX roll whatever it may be. DEX Based.)
Odor Sleuth - Sniffs and studies a target very carefully exposing its weaknesses and invading personal space making the target nervous decreasing the target's DEX for two turns. Targets INT.
(Decreases target's DEX stat by 3 for two whole posts. 2 turn cooldown. DEX Based.)
Rock Tomb - Rocky uses its inner spirit and connection to the terrain to channel the nature around it utilizing a spiritual force causing its eyes to turn pure white and various boulders to gravitate towards it. It then surrounds the foe with said boulders in an enclosed circle via an excessive spiritual force and collapses the boulders into the foe also reducing the foe's DEX and doing DMG.
(12% DMG and lowers the foe's next DEX roll by 2. DEX based.)
Special Attacks
Crunch- Rocky's teeth glow a dark purple and he lunges at a foe with wide open jaws and clamps down on their most tender or weakest point on the body.
(20% DMG and causes target to lose one action due to flinching. 3 turn cooldown. STR based.)
Howl- Rocky howls loudly enveloping itself with sound based confidence and new found adrenaline based energy after searching deep within itself allowing all attacks to do added DMG for a time.
(All attacks do an additional 5% DMG for 3 posts. 3 turn cooldown. STR Based.)
Stone Edge - Rocky's most powerful rock based attack. The tough Coyote Pokemon stands on its two hind legs then pounds its two front legs into the ground beneath it with glowing red eyes summoning giant pillars of stone underneath the enemy it targets crushing them upwards into piercing blunt based damage. DEX Based.
(22% DMG. -3 to Foe's next DEX based roll. If the roll is a nat 20 and it crits, not only will it do double the damage, but the -3 DEX debuff to foe's next roll goes down further to -5. 4 turn cooldown. DEX Based.)
Final Smash
Meteor Beam- Rocky takes a powerful stance digging all four of its legs into the ground, and begins to channel energy from the nature around it glowing a bright red color around its body and the rocks on its skin glow a rainbow hue well. It then opens its mouth with a snarl and releases a giant beam of red and black light at the foe and surrounded in its energy funnel by sharp rocks cutting into the target of choice and burning through a target's skin or shell quickly and harshly.
(60% DMG to a single target.)
Crisis, The Steelix
A Pokemon Brock had captured and raised in Rock Tunnel near his home town as an arrogant and defiant Onix. However, overtime, it has grown to fiercely trust Brock allowing its bond with him to evolve into the mighty Steelix, even to the point of allowing Mega Evolution. It is wise beyond its days and full of valiant passion for battle.
A Pokemon Brock had captured and raised in Rock Tunnel near his home town as an arrogant and defiant Onix. However, overtime, it has grown to fiercely trust Brock allowing its bond with him to evolve into the mighty Steelix, even to the point of allowing Mega Evolution. It is wise beyond its days and full of valiant passion for battle.
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Primary Attacks
Smack Down- The user constructs or grabs a large slab of stone or piece of a hard surface and rushes at a foe driving it into them and crushing them into the ground decreasing their balance for a time.
(20% DMG and decreases foe's DEX Stat by 3 for 3 whole posts. DEX Based. 3 turn cooldown.)
Dragon Breath- The user opens its maw and expels dark blue energy based fumes on a chosen foe. May leave the foe paralyzed.
(20% DMG with a 50% chance of paralysis. 2 turn cooldown. WIS Based.)
Rage- The user recklessly thrusts itself at a foe while enraged hellbent on destruction. The more this attack lands consecutively the more damage it will do.
(10% DMG plus 5% additional DMG each time it consecutively hits after initial try. Different attacks can be utilized after without ruining the chain effect. For ex: Rage>Dragon Breath>Rage again. The moment the attack misses the next time the attack itself is used after its initial attempt, it loses the chain DMG bonus and has to build up power again for the added effect. STR Based.)
Special Attacks
Iron Tail- The user whips its tail coated with an extra thick layer of steel made from the liquids inside Steelix's body to hit a foe. If it hits and lands, it has a chance of increasing Crisis's STR stat.
(24% DMG plus 30% chance of increasing STR Stat by 3 points for 3 posts. 3 turn cooldown. STR Based.)
Autotomize- The user sharpens its body against a nearby rough surface rubbing and grinding its skin on the terrain to make itself faster increasing DEX.
(DEX stat increased by 3 points for 3 posts. 3 turn cooldown. DEX based.)
Earthquake- The user slams its tail into the ground beneath it violently causing a massive earthquake as an AOE to all foes in its vicinity including friendlies. Pillars of stone from the ground will also rise and attack flying foes.
(29% DMG all foes. Also effects friendly targets. 4 turn cooldown. STR Based.)
Final Smash
Mega Steelix- Brock takes out his Mega Stone and raises it in the air. A ray of bright white light blasts down from above Steelix and transforms Crisis into its Mega form which is a brilliant light blue and crystalline color. MEGA STEELIX..er...MEGA CRISIS is born!
Lasts 3 posts, during which Crisis gains a 14% damage bonus to all attacks, takes 5% less damage, gains +1 to all stat modifiers, and is immune to debuffs, status ailments, and action reduction for the duration.
Entei
As a child, Brock had only heard stories of the fabled legendary dog Entei, but one day, he encountered Entei while training his team on Mt. Moon's peak. Entei approached Brock, the two were instantly drawn to each other as if by fate. Entei challenged the Pewter City Gym Leader and Brock managed to best him with his tactical prowess and then capturing the legendary creature in which Entei proudly allowed. A powerful, grounded, and calm natured creature, Brock uses Entei for some of his toughest encounters.
As a child, Brock had only heard stories of the fabled legendary dog Entei, but one day, he encountered Entei while training his team on Mt. Moon's peak. Entei approached Brock, the two were instantly drawn to each other as if by fate. Entei challenged the Pewter City Gym Leader and Brock managed to best him with his tactical prowess and then capturing the legendary creature in which Entei proudly allowed. A powerful, grounded, and calm natured creature, Brock uses Entei for some of his toughest encounters.
0 total points to distribute (Pkmn 3 Stats)
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Primary Attacks
Fire Fang- The user's razor sharp teeth glow a burning red and it opens its jaws darting at a foe and biting down into their shell or skin adding also, a chance of a burn.
(20% DMG and 45% chance of Burn. 2 turn cooldown. WIS based.)
Extreme Speed- The user jumps left and right in quick rapid bursts creating imaginary copies of itself, then it runs at the foe at an insane speed along with its fake copies of itself for the foe to have less succession of dodging, and tackles the opponent with heavy force.
(15% DMG and +2 to the attack's DEX Roll. DEX Based. If this move misses, however, Entei will crash and take 5% recoil DMG.)
Stomp- Entei leaps into the air after a brief dash, then crashes its large feet down onto a foe of its choice doing a meteor effect driving them into the ground.
(25% DMG. 25% chance of Stun on foe. 3 turn cooldown. STR Based.)
Special Attacks
Sacred Fire- Entei reels its body back and opens its mouth inhaling the air around it and heating it up turning the air into flame gradually growing it in size into a large fireball shaped like a budding flower that ends up two times the size of the Pokemon's head. It then hurls the flaming blast at a foe for intense damage with a chance of burning.
(29% DMG and 40% chance of Burn on foe. 4 turn cooldown. WIS Based.)
Lava Plume- The Pokemon crouches down and arches its back upwards. The spikes and mane on its back turns a blazing orange color and smoke begins to rise from its spine. After several seconds, a boiling pool of lava forms on its back, afterwards, it thrusts itself upwards and spews a shower of lava on all foes, however it does hurt itself in the process as well...
(28% DMG all foes AOE effect. 30% chance of burn on all foes. 8% recoil DMG due to the extreme heat and power used. 3 turn cooldown. WIS Based.)
Sunny Day- The user emits a red aura around it tapping into its elemental energy and changing the environment around it to a hot and dry atmosphere. This increases power of heat or fire based moves, among other effects...
(All fire based moves gain plus 5% DMG to them for 4posts. Any moves that can produce a burn chance also increase that chance by 5%. Any foes or friendlies undergoing a burn condition will have the burn DMG intensified from 4% DMG overtime to 8%. Any moves or attacks involved with absorbing sunlight or charging up light will skip the charge or prep phase of the attack and be able to attack at will.
Any current wet environments will be temporarily dried up this also includes weather effect moves, Sunny Day will overpower if it is generated after another weather effect or wet based buff, debuff, and ailment moves. All water or ice based attacks also reduce their DMG by 5% while Sunny Day is in play and the Soak and Frozen Ailment will be null and void while Sunny Day is in play. If a weather changing move or effect is produced and rolled for and successful after Sunny Day is used, that weather move will take priority and overpower Sunny Day cancelling Sunny Day's effects. WIS Based. 5 turn cooldown.)
Final Smash
Eruption- Entei with a mix of innate rage and the fire deep within it, engulfs itself with flames after opening its jaws and spewing trails of fire all around its body. The fire around itself then grows vertically upwards lifting Entei into the air on a trail of rising flame. Entei, with beaming bright orange eyes and a rush of blazing orange and red energy surrounding its body, dashes at incredibly fast speeds down this burning trail and crashes down onto a foe with high octane fire elemental energy and natural force exertion creating a meteor effect and smashing into the target without remorse.
(75% DMG to a single foe. User takes 23% recoil as a result.)
Sage, The Sawk(Rhymes with...Brock?)
This Sawk was found abandoned just outside Virbank City when Brock was visiting the Unova Region to take some special Breeding classes. It was injured so Brock provided it some of his signature homemade Poffins and bandaged its wounds nursing it back to health. Since then, it has followed Brock everywhere and has never stopped. Its quite bubbly and clingy, rather protective over Brock. This Pokemon is often used as Brock's Wild Card.
This Sawk was found abandoned just outside Virbank City when Brock was visiting the Unova Region to take some special Breeding classes. It was injured so Brock provided it some of his signature homemade Poffins and bandaged its wounds nursing it back to health. Since then, it has followed Brock everywhere and has never stopped. Its quite bubbly and clingy, rather protective over Brock. This Pokemon is often used as Brock's Wild Card.
0 total points to distribute
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Primary Attacks
Double Kick- The user kicks the target two different times which can be done in any sort of technique or style and the kicks can be consecutive or delayed in between.
(5-8% each kick. Hits twice. Can be utilized as a combo. STR based.)
Bulldoze- The user drives its feet into the ground below it crushing the surface beneath it until it sinks into the ground ankle deep. Once it somewhat buries its legs into the ground underneath it, the user will bullrush itself in a straight path forward and bulldoze the debris and surface matter into all foes along with its rushing body mass in front of it.
(20% DMG to all foes in front of Sage. Decreases all effected foes DEX by 2 for 2 whole posts. STR Based. 2 turn cooldown.)
Low Sweep(Grounded Foes)/High Jump Kick(Flying)- The user sweeps its leg against a foe tripping it with a harsh and well placed kick and effects the target's balance to lower DEX, if it's a flying foe the user will leap into the air and swipe his leg down on the flying target for the same effect and send the flying foe crashing down.
(19% DMG and lowers target's next DEX based roll by 3. 1 turn cooldown. STR based.)
Special Attacks
Reversal- The user retaliates against a foe's prior attack by unleashing an all out chain attack of a flurry of kicks and punches aiming for the foe's weak points as much as possible. The attack also becomes more powerful the weaker the user is in HP.
(1.5x the DMG of whatever the previous foe's attack did % wise to Sage if it lands. This can only be used after a foe's DMG based attack and does not work after non DMG dealing move from foe. This cannot be used first or before the foe's attack. This cannot be used after a FS. If the user's HP is a quarter or below, it will do 2.0x the DMG of whatever the previous foe's attack is. If the user uses this and misses the foe, the user will take 10% recoil DMG. Foe must roll against this with a CON Roll or be hit. Cannot be coupled with Focus Energy. 3 turn cooldown STR based.)
Focus Energy- The user takes a deep breath and takes up a defensive stance to focus and loosen its muscles so its next attack can be twice as powerful.
(Takes up 2 actions to buff the user so the next DMG based attack does double its damage threshold. If the next attack the focus is intended for misses however, or the next attack is not DMG based, the focused energy goes away immediately after and the user has to buff again. CON based.)
Close Combat- The user gives its all in a devastating combo of heavy hits in various forms unleashing multiple moves at once on its chosen target for serious damage. It however comes at a cost.
(31% DMG to a single foe. User loses an action next phase however and has a -1 to its next DEX Roll. 2 turn cooldown. STR Based.)
Final Smash
Throat Chop- Sage takes a very aggressive stance that it took years to master and teach itself with Brock's help, and surrounds both its hands with a glowing bright blue energy, then rushes a target at max speed putting both hands together in a chop formation and chops the foe right in their throat with harsh impact and a thunderous echo after it hits!
(60% DMG and invokes the Gagged/Silenced ailment on the target. User takes 5% recoil DMG from the hard hitting nature.)
Dune, The Aerodactyl
Brock hatched Dune from an egg he found at the peak of Mt. Coronet during a research trip while researching and studying meteor showers on a late summer evening. He guessed the shower spooked the parents of this egg after Brock noticed it resting unattended between two boulders during his entire time atop the mountain in his studies. So he took it home with him and hatched it into a remarkably strong and brave Pokemon. He often uses Dune to travel quickly to places and to overcome flying based enemies. Its skin is thicker than the usual Aerodactyl which may of had something to do with the meteor shower.
Brock hatched Dune from an egg he found at the peak of Mt. Coronet during a research trip while researching and studying meteor showers on a late summer evening. He guessed the shower spooked the parents of this egg after Brock noticed it resting unattended between two boulders during his entire time atop the mountain in his studies. So he took it home with him and hatched it into a remarkably strong and brave Pokemon. He often uses Dune to travel quickly to places and to overcome flying based enemies. Its skin is thicker than the usual Aerodactyl which may of had something to do with the meteor shower.
0 total points to distribute
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Primary Attacks
Wing Attack- The user thrusts a wing in a quick swipe at the foe. This can be done either in midair or on the ground. DMG based and blunt based move. Has a chance to increase DEX roll of user.
(10% DMG. 30% chance to increase user's next DEX Roll by 2. DEX based.)
Fly- The user flies high into the air then dive bombs the foe.
(22% DMG. 1 turn cooldown. DEX Based.)
Supersonic- The user opens its maw and emits a sound based ear piercing cone of energy at a foe. If the foe has no ears to hear, the intensity of the energy is still enough to give the foe a headache and feel nauseous to emit the same effect even without hearing it. If successful, the foe will be Mind-Melted.
(5% DMG. 100% chance of mind melt. STR based since it is voice powered its the strength of its voice.)
Special Attacks
Draco Meteor- The user expands its wings to full span, then glows a brilliant white, then roars loudly and summons a shower of gigantic meteors to fall from space in all different colors and shapes to attack all enemies. If this attack is used in an enclosed space it will tear holes through the ceiling and still hit the enemies.
(30% DMG to all foes. DEX based. User suffers -2 to STR stat for 3 posts as a result of using so much power if it hits, and this move has a 3 turn cooldown.)
Ancient Power- The user closes its eyes and concentrates its energy and stamina. A light purple energy surrounds the body of the user and when it opens its eyes after several moments, they turn a bright pink. Once its eyes open, it forges psychically charged boulders in front of its face out of thin air and chucks them at a foe. It raises the user's DMG based output temporarily if it hits.
(24% DMG to a single foe. All DMG based attacks get a +5% DMG bonus for 3 posts thereafter. 6 turn cooldown. DEX based.)
Iron Head- The user hardens its head by changing the flow of some of its blood to rush more to its skull temporarily adding extra pressure to the cranium thickening it, after this special technique, the user drives its head into the enemy of its choosing for serious damage and possible flinching.
(28% DMG to a single foe. The foe will lose 1 action after it lands. 5 turn cooldown. STR based.)
Final Smash
Mega Aerodactyl- Brock takes out Dune's mega stone and lifts it into the air as it shines a shimmering black color and fires a beam of dark energy into Dune transforming it into Mega Aerodactyl/Mega Dune! Its size doubles and skin becomes harder and tougher with various chiseled and sharpened rocks etching out of its body and in addition having larger and more razor sharp teeth and longer talons along with bigger wings. It looks meaner and way stronger.
Lasts 3 posts, during which Dune gains a 14% damage bonus to all attacks, takes 5% less damage, gains +1 to all stat modifiers, and is immune to debuffs, status ailments, and action reduction for the duration.
Gnash, The Feraligatr
During his time at an intensive Pokemon Training Camp called Summer Academy to be a stronger Gym Leader on a not so far away chain of islands just off the coast of the Johto Region, Brock was given a Feraligator to borrow and help traverse the tough ocean currents surrounding the islands; this being prior to when Brock got Dune, ofcourse and he had no real means to get around water before then. After traveling with this Pokemon for a while to train between the islands, he grew to actually love its abilities and nature. He alerted the Proprietor and Academy Chairman of the islands of his interest in the Pokemon to possibly keep it, and instead was given a freshly hatched Totodile for completing his summer intensive in which Brock raised and trained to be the healthy Feraligator he now has today, Gnash. A fun, spunky, and playful beast with alot of power behind it.
During his time at an intensive Pokemon Training Camp called Summer Academy to be a stronger Gym Leader on a not so far away chain of islands just off the coast of the Johto Region, Brock was given a Feraligator to borrow and help traverse the tough ocean currents surrounding the islands; this being prior to when Brock got Dune, ofcourse and he had no real means to get around water before then. After traveling with this Pokemon for a while to train between the islands, he grew to actually love its abilities and nature. He alerted the Proprietor and Academy Chairman of the islands of his interest in the Pokemon to possibly keep it, and instead was given a freshly hatched Totodile for completing his summer intensive in which Brock raised and trained to be the healthy Feraligator he now has today, Gnash. A fun, spunky, and playful beast with alot of power behind it.
0 total points to distribute
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Primary Attacks
Slash- The user slashes at a foe with sharp claws invoking great strength and precision. If it lands, the user becomes more focused with its technique to strike again.
(20% DMG. If it hits it will add +2 to its next STR Roll. 2 turn cooldown. STR based.)
Water Gun- The user blasts the foe with a forceful stream of high pressured water from its mouth.
(15% DMG. 10% chance to invoke Soak. DEX based.)
Ice Fang- The user's razor sharp teeth glow a cobalt blue and it opens its jaws darting at a foe and biting down into their shell or skin adding also, a chance of freeze.
(17% DMG and 45% chance of Freeze ailment. 2 turn cooldown. DEX based.)
Special Attacks
Hydro Pump- A more powerful rendition of Water Gun except with twice the amount of water being launched from the user's mouth and at twice the speed with increased pressure.
(27% DMG to a single foe. 40% chance of invoking Soak. DEX based. 2 turn cooldown.)
Muddy Water- The user summons a wave of copious and dirty water from a nearby water source, or perhaps from the moisture underneath its feet and unleashes a high pressure, powerful wave of contaminated water on all foes in front of it all the while riding the waves like a champ!
(22% DMG to all foes in front of Gnash. 35% chance of inflicting Poison ailment. 2 turn cooldown. DEX based.)
Aqua Tail- The user Embues its large tail with water elemental based energy after concentrating its power for a few moments, and then lashes the tail at an enemy of its choosing with a chance to stun along with doing serious damage.
(28% DMG to a single foe. 30% chance to Stun foe. 4 turn cooldown. STR Based.)
Final Smash
Hydro Cannon (Z Power)- Brock takes out his coveted Z-bracelet in which he only uses when Gnash is out to battle and therefore is themed to Gnash's colors featuring a tan and blue hue. The yellow stone within it shines a bright amber hue and Brock does a zig zag like dance finishing with a pose where one knee rests on the other and he has his right arm extended out while his left arm is flexing his not so big bicep. He lets out a battle cry and the energy from the bracelet fires as a beam of light onto Gnash encircling the gator type Pokemon with great power.
Gnash then flexes its muscles and opens its mouth as wide as possible forming a very fast swirling vortex of water in its mouth and then firing it at its chosen target with the vortex of water getting bigger and deadlier as it exits his maw and launches into the foe!
(Deals 70% DMG to a single foe invoking the Soaked Status on them but exhausting its energy though as a result and deals 23% recoil DMG hurting the muscles in its mouth.)
Trixx, The Toxtricity
This was a Pokemon that Brock had purified and rescued from a Team Rocket Leader after Team Rocket attempted an additional time to take over Saffron City and the Kanto Region. For the longest time this Pokemon didn't like Brock and due to excessive abuse by Team Rocket, it was very hard to build trust and rapport with. After several battles with additional Rocket Members, some to the point of Brock being in life or death situations, Trixx began to see Brock's heart and dedication to his team and his Pokemon and though is still not fully trusting or obedient of Brock, he is opening up more and more. Brock will only use this Pokemon for type advantage reasons or if he is out of other options.
This was a Pokemon that Brock had purified and rescued from a Team Rocket Leader after Team Rocket attempted an additional time to take over Saffron City and the Kanto Region. For the longest time this Pokemon didn't like Brock and due to excessive abuse by Team Rocket, it was very hard to build trust and rapport with. After several battles with additional Rocket Members, some to the point of Brock being in life or death situations, Trixx began to see Brock's heart and dedication to his team and his Pokemon and though is still not fully trusting or obedient of Brock, he is opening up more and more. Brock will only use this Pokemon for type advantage reasons or if he is out of other options.
0 total points to distribute
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Primary Attacks
Charge- The user channels the electricity inside itself and upon its body and stores it in bulk to double the power of its next electric based attack.
(Charges energy to do double DMG to next electric based attack. Does not work if next attack does no DMG and will be void if next attack misses charge would need to be done again. This move cannot be stacked. Takes 2 actions. 2 turn cooldown. WIS based.)
Thunder Punch- The user imbues one of its fists with electrical energy and slugs the foe. Chance to paralyze.
(20% DMG. 20% chance to invoke Paralysis. 1 turn cooldown. WIS based.)
Facade- The user pretends to be injured or majorly suffering by "putting on an act" and then strikes the foe while the foe is distracted with a sneaky punch after thinking Trixx is actually incapacitated when he is not.
(22% DMG baseline, This moves does 30% DMG when under an affliction or debuff. 2 turn cooldown. CHA based.)
Special Attacks
Toxic- Using all the poisonous liquids and gases within its pores and body, it vomits on a foe of its choosing guaranteed to poison them.
(5% DMG. 100% chance of Poison ailment. WIS based.)
Venoshock- The user conjures a sickening acid from its throat taking a few moments to heat and boil its own venomous saliva, and then unleashes a cannon like stream of ooze at a foe.
(22% DMG to a single foe. Its power rises to 30% DMG if the foe is Poison afflicted. 2 turn cooldown. WIS Based.)
Overdrive- The user makes a guitar out of pure electrical energy and strums it unleashing electric and sound based energy waves making an uncomfortable noise and frying anyone and anything around it with a chance to Paralyze.
(27% DMG to all foes. 30% chance to Paralyze. 3 turn cooldown. WIS Based.)
Final Smash
Gigantamax Toxtricity- Brock takes out his Dynamax band raising his wrist into the air especially made for Toxtricity in which it glows a crimson red and fires a beam of light into the sky forging a red cloud above the Pokemon, and then unleashes various bolts of red lightning down to Toxtricity causing it to transform into a larger, mutated version of itself with twice the power and bringing all the pain! Gigantamax Toxtricity is born!
Lasts 3 posts, during which Trixx gains a 14% damage bonus to all electric based and poison based attacks, takes 5% less damage, gains +3 to his DEX, and WIS Stat, and is immune to debuffs, grapples, and action reduction for the duration.
Last Edit:
Nov 17, 2021 3:40:51 GMT -8 by WolfEx