Post by Coolshaymin on Oct 7, 2020 18:09:57 GMT -8
0 total points to distribute
Discipline | Stat Pts | MOD |
STR | 14 | +2 |
DEX | 14 | +2 |
CON | 6 | -2 |
INT | 14 | +2 |
WIS | 8 | -1 |
CHA | 14 | +2 |
Coco Bandicoot
N. Sanity Island, Classic Timeline
Alignment:Neutral Good, lean towards Chaotic
Motto: "If you think you can take me or my brother you picked the wrong bandicoots to mess with!"
Allies/Friends: Crash, Aku Aku, Polar, Pura, Baby T., Lani Loli
Enemies/Rivals: N. Gin, Cortex, N. Brio, N. Tropy, Uka Uka
Backstory: Coco's Past Adventures
Appearance:
History On Li: While Crash was off napping Coco was at home typing on her laptop with Pura resting against her. She didn't really need to worry about him though, she knew he was fully capable on his own. However, disturbing their quality time, a spike in energy caught her attention on her laptop. After the last few incidents with Cortex she decided to start monitoring Warp Technology but to find it this close to the house? Coco got up with Pura. "Alright, boy, I think we should go check on this. Who knows, my brother probably already started looking into it..." Coco said as she went out with Pura following her.
She did find the Warp Portal but found it to be stronger than she thought it would be, being pulled into it with Pura close behind her. She ended up flung into the Life Sphere with her tiger cub beside her. After a while of exploring the strange city she found it to be a safe haven from some disease... After deciding that the defenses could probably use some help and that was her area of expertise she consulted a doctor that called himself... Eggman. She had a feeling he wasn't paticularly fond of her for whatever reason and she wasn't going to lie that he was not giving her similar vibes... Still, she showed to him that she can be pretty handy with tech and so she joined in helping to keep the Life Sphere's defenses a safer place. Still, she wasn't going to just sit behind a wall either. It was time to act in both ways!
Primary Attacks (3)
Martial Arts: Coco practices quite a few martial arts in her spare time, it's a wonder what you can find on the internet these days, mainly specializing in kicks. She can also perform a spin attack like her brother mainly utilizing her legs. Despite being a nerd she still knows how to kick butt after all. [Light to Medium Strength Attack, 8-18%]
Leg Sweep: A special Martial Arts technique that allows Coco to open up an opportunity in a foe she can exploit by doing a sweep for their legs before quickly transitioning into an attack that aims to utilize any gaps in defenses being hit by or evading it opens, granting a +1 to her next attack's roll. 1 turn cooldown. At the cost of a -2 to her next dodge roll, she can turn this technique into a Hurricane Leg Sweep for 10% extra damage. [Medium STR Attack, 18%]
Bandicoot Bottom: A variety of attacks where, as the name implies, Coco strikes the foe with her bandicoot bottom. Whether this is a ground pound, a hip check, a butt bump or other means of deployment, this attack deals heavy damage but reduces Coco's next dodge roll by 1. At the cost of 3% recoil it can be enhanced into a super ground pound to deal 6 extra damage by doing a super butt slam. [Heavy STR Attack, 24%]
Special Attacks (3)
Aku Aku's Protection: Summoning the powers of Aku Aku, the guardian witch doctor mask that works alongside her and her bro. When this Mask is used it's considered to be 3 Mask Points. Coco can divide the Masks between herself and allies, an Aku Aku circling everyone that she provides the buff to. When a character with a Mask Point gets hit, Aku Aku will shield them and cut the damage in half. When all Mask Points are depleted this buff is put on a 3 turn cooldown.
Akano, Dark Matter: Coco summons forth the power of the Quantum Mask of Dark Matter on herself or an ally of her choice. This mask when equipped provides it's user greatly enhanced power for 3 turns. During these turns, an attack mod of their choice, STR, DEX, WIS or CHA is increased by 2 and all their damage is increased by that raised mod x2 and all their moves with said stat gain a dark aesthetic and a wider area of effect. However the Quantum Mask is rather heavy and causes recoil equal to the mod it boosts. Additionally a mod can't be raised if that character has no attacks utilizing that stat. The duration of Dark Matter can be extended but it causes Severe Fatigue for every turn it remains active. 3 turn cooldown.
Kupun-Wa, Time: Coco invokes the Quantum Mask of Time, utilizing this mask she can speed down time for herself to the point it looks like she is moving super fast to everyone else. This Quantum Mask boosts the user's actions per turn by 1 and can be activated as a free action for 3 turns. This can also be triggered for an ally. 4 turn cooldown.
Final Smash (1)
DoA, Defense Optimized Ambush: In a final bid Coco uses her own Warp Technology combined with the hidden weapons of the Life Sphere to summon forth a barrage of weapons to assault the target with in a surprise attack. Due to the variety of the weapons in Life Sphere Storage this attack can take many forms and can be outfitted for the scenario but all deal 60% damage to a single target.
Other Info: The masks Coco uses are actually just the manifestation of the powers of the masks that they lend to the bandicoots, normally in crates or rifts.
Pura the South China Tiger
Coco's trusty companion she found on the great wall of china back when it was still being built. For some reason the tiger grew so attached to her it decided to follow her back to her own time and live with her and her brother. A loyal companion that is stout enough to give his master rides whenever she needs a boost and fight by her side if necessary.
Coco's trusty companion she found on the great wall of china back when it was still being built. For some reason the tiger grew so attached to her it decided to follow her back to her own time and live with her and her brother. A loyal companion that is stout enough to give his master rides whenever she needs a boost and fight by her side if necessary.
0 total points to distribute (Companion Stats)
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Primary Attacks (3)
Tiger Claw Flurry: Pura performs a rapid series of slashes in an attempt to bombard his foe. The claw attacks may not hit paticularly hard but they can be hard to dodge when Pura is dancing around. +2 to accuracy, Pura takes 1% recoil and a 1 turn cooldown. [Light STR attack, 8%]
Tiger's Bite: Pura attempts to chomp down on the foe using his baby tiger teeth to chomp down on the foe. It's not quite that painful but it can leave you with a 50% chance of tiger related Sickness. [Medium STR Attack, 10%]
Special Attacks (3)
Orient Express:The baby tiger is stout enough to provide rides to people up to around average human height and weight and when he does so their DEX Mod is buffed up to match his. If he is increased in size in any way he can also support bigger people to a reasonable level. Whenever the rider takes damage it is divided between Pura and his rider unless the attack is an AoE. An attack with high levels of knockback could also knock his rider clean off.
Midnight Run: Pura really pushes his speed to the limit and begins dashing around with incredible speed and agility. This raises his DEX Mod up by 3 for 3 turns. 3 turn cooldown.
Last Edit:
Oct 16, 2020 21:11:03 GMT -8 by Coolshaymin