Post by heirtothemonado on Jul 12, 2020 18:33:25 GMT -8
0 total points to distribute
Discipline | Stat Pts | MOD |
STR | 14 | +2 |
DEX | 18 | +4 |
CON | 6 | -2 |
INT | 8 | -1 |
WIS | 12 | +1 |
CHA | 12 | +1 |
Ori
Nibel/Ori series
Alignment: Lawful-Good
Motto: "The light of the forest...must be protected."
Allies/Friends: Naru, Gumo, Ku, Sein, The Moki, The Spirit Trees of Nibel and Niwen.
Enemies/Rivals: Kuro, Shirek,
Backstory: Provide a Link to a Wiki
Appearance:
History On Li: Ori honestly couldn't remember the majority of what had happened between him embracing the light of Niwen and now. Everything just looked like a really bright light taking up their entire field of vision. Occasionally they could hear Naru, or Gumo, which gave them a little comfort, knowing that they were nearby. But they couldn't answer them. They didn't even know where they were! After what seemed like an eternity, or perhaps it was no time at all, their vision began to clear...
History On Li: Ori honestly couldn't remember the majority of what had happened between him embracing the light of Niwen and now. Everything just looked like a really bright light taking up their entire field of vision. Occasionally they could hear Naru, or Gumo, which gave them a little comfort, knowing that they were nearby. But they couldn't answer them. They didn't even know where they were! After what seemed like an eternity, or perhaps it was no time at all, their vision began to clear...
They found themselves in...what looked like a ruined forest. This didn't make any sense! Wasn't the Decay supposed to be cured by them embracing the Spirit Willow's light? They had done that! What was wrong now?
Thoroughly confused about this whole situation, Ori nimbly climbed to the top of the nearest tree. Perhaps if they got a good vantage point, they could see what was going on. No luck. This dreary Decay spread as far as Ori could see. Except.....except in one direction! There was light over there! Maybe a Spirit Tree that could tell they where they were? Almost trembling in excitement, Ori plucked a large leaf of the tree they were standing in. Good, at least the Decay hadn't destroyed all the vegetation around here yet. Maybe there was still time. Taking a running leap off the tree branch, Ori started gliding on the winds toward the shining light of the Life Sphere. Maybe there was someone there that they could talk to about this Decay....
Primary Attacks (3)
Spirit Edge: A blade made entirely out of Spirit Light that Ori is quite proficient in swinging. Can be swung in a series of light strikes or one heavy swing. [STR] [DMG 8-18%]
Spirit Edge: A blade made entirely out of Spirit Light that Ori is quite proficient in swinging. Can be swung in a series of light strikes or one heavy swing. [STR] [DMG 8-18%]
- Enhanced Form: Enhanced Spirit Edge: A heavier, harder hitting version of the Spirit Edge that acts more like a claymore. Deals 22% DMG. Costs 5 Spirit Light
Spirit Star: A throwing star made of Spirit Light that Ori can throw toward the enemy before returning to their hand. Connects 2 times, once on the way out, once on the way back. Deals 15% each hit. 2 turn cooldown)
- Enhanced Form: Spinning Spirit Star: Instead of the Spirit Star returning to Ori, it hovers in the air where it was thrown, acting as a hazard for others in the field. When attacking, the enemy must make a DC roll of 10+ Ori's WIS to avoid it, or take 15% DMG. Costs 5 Spirit Light
Blaze: And AOE Blast of Spirit Flame centered around Ori, Deals 18% with a 50% chance of Burn. 2 Turn Cooldown
- Enhanced Form: Charge Blaze: Drains all of Ori's Spirit Light to unleash a huge blast of Spirit Flame. Costs 5 Spirit Light to activate, deals 20 DMG. Every additional stack of Spirit Light give this attack an additional 2% DMG. Under the effects of Wrath of the Spirit Tree, this move is reduced to only the base damage. Increases Blaze's cooldown to 3 turns.
Special Attacks (3)
Spirit Light: Ori is a Spirit Guardian, the biological child of the Spirit Tree of Nibel. As such, they can utilize the light of the Spirit Tree to enhance their abilities. On a successful hit. Ori will gain 1 point of Spirit Light, which can be spent enhancing their other attacks. Enhanced forms are detailed under their respective moves.
Bash: One of Ori's signature special abilities, they can grab on to any enemy or projectile he chooses and launch themself away from them, throwing their target in the opposite direction. If Ori targets a projectile, then this move acts as a counter, throwing the projectile back at the one who threw it, dealing the damage the projectile would have done, +5%. However, if Ori targets an enemy with this move, it acts as a single turn STR-based grapple. On Ori's next turn, they launch the enemy away from them, breaking the grapple and dealing 15% DMG upon colliding with the wall/floor. If there are other enemies present, they need to make a DEX check of 10+ to avoid getting hit.
Regenerate: Ori draws in what little light remains in their surroundings, healing them for 1d15+CHA damage. Cooldown 3 turns.
- Enhanced Form: Enhanced Regenerate: Drawing power from their own Spirit Light stores, Ori powers up their regenerative power and, in addition to healing the standard amount, provides a small health regeneration buff on themself, healing an addition 4% every turn for 3 turns. Costs 10 Spirit Light, 3 turn Cooldown
Final Smash (1)
Wrath of the Spirit Tree:
WARNING. SPOILERS FOR ORI AND THE WILL OF THE WISPS AHEAD. YOU HAVE BEEN WARNED
Ori's true soul is tied to the new Spirit Willow of Niwen, with his body only being a projection beyond the tree's trunk. Because of this connection, Ori can tap into the true power of the Spirit Tree, giving themself an immense power boost. For 3 turns, all their attacks are upgraded to their enhanced versions without consuming Spirit Light., along with giving them a 10% Damage boost to all attacks.
Other Info: Ori is a Light Spirit, and therefore does not have need for food. However, regular exposure to the light provided by a Spirit Tree is necessary for their survival.
Ori is genderless.
If Ori is KO'd, they will not go into a trophified state, but will retreat to their Spirit Tree body to heal and reform.
Last Edit:
Aug 1, 2020 7:00:27 GMT -8 by heirtothemonado