Post by alchefire on Apr 27, 2020 18:31:57 GMT -8
0 total points to distribute
Discipline | Stat Pts | MOD |
STR | 12 | +1 |
DEX | 14 | +2 |
CON | 18 | +4 |
INT | 4 | -3 |
WIS | 16 | +3 |
CHA | 6 | -2 |
Reva
One Step from Eden
Alignment: Lawful Good
Motto: "There are people I still have to protect!"
Allies/Friends: Shiso, Selicy, Saffron, and the innocent
Enemies/Rivals: Terra, and Any who have harmed the innocent.
Backstory: "Society may have collapsed, but there are still people worth protecting out there." That was Reva's mantra and she stuck by it, regardless of how much danger it put her in. Factions, Calamity Spells, Monsters, to Reva all of that was nothing but a bunch of obstacles. Obstacles that she would break through if it meant keeping people safe. Whenever she heard a scream for help she would rush into action. The mint haired woman gathering a reputation as "The Shieldmaiden among survivors. After some time she heard rumors of a safe haven hidden in a tall mountain at the edge of the world. Hearing about this, Reva set out, in hopes of finding this so called "Eden" and bringing as many people as she could.
As she traveled, Reva made it a point to save anyone she could. The knight going out of her way to even spare those she fought, regardless of their past. Just blindly killing them was not the way and she knew that. Eventually, she gathered a small group of survivors and found her way through. Days of harsh traveling and battles with dangerous monsters eventually brought her and her group to the edge of scorched land. The sun rising over the horizon and illuminating the landscape, helping knight catch sight of the mountain that housed Eden. She was nearly there...
Appearance:
History On Li: When Reva first appeared on Li, she was extremely confused. One moment she was leading a band of survivors to Eden, Her eyes set on the gate and the familiar visage of a woman she'd already spared. The next, a large explosion rang out, blinding Reva. When her vision finally returned. She found herself standing on the streets of the Life Sphere...
At first Reva thought she'd been knocked out and pulled into Eden, elation filling her heart. But as she slowly made her way through the streets. She began to realize that wasn't the case. Dread filling her until she finally came across a young girl, Paula, who told her where she was and what the state of her new home was.
Since then, Reva swore to do everything in her power to protect the Life Sphere and anyone else that had gotten stranded on this desolate planet.
Mechanics
Eschaton: Reva's trusted shield. Reva does not have a Bubble Shield, instead she has a barrier that charges and engages on it's own. Reva starts every thread with 0 Shield. At the start of every turn Reva gains Shield equal to her Con modifier. If Reva takes damage from a non-mental attack, it goes through her Shield first before damaging her HP. Damage from effects like Burn, Poison, and other such status ailments is not effected by this, but it does not reduce her shield.
Mana: Reva has a maximum of 3 Mana. She starts each thread at Max Mana and recovers one Mana at the start of her turn.
Primary Attacks (3)
Diag Beam: [DMG 8%] One of Reva's first spells, casting it causes a strange series of rectangles made of violet energy to shoot out in a strange, pattern. Reva makes a light Wisdom attack against a single foe.
Mjolnir: [DMG 18%] A strange hammer that Reva found during her travels. When she first encountered it, she found herself unable to lift it. However the hammer instead began floating and following Reva, causing Lightning to shoot from the sky whenever she commanded it. As an action, Reva can observe a foe and place herself so that the lightning will strike her foe. This is played out as a Medium Wisdom attack made against her foe's Dexterity.
Shield Throw: (Spell) [DMG Reva's Shield%] Eschaton can also fire it's built up shield as a powerful spell. Reva makes a Wisdom attack on a single target. If it hits, it inflicts damage equal to Reva's Shield. Reva must then expend an action at the start of her next turn to move into position to catch the energy on the rebound. If she doesn't do this or the attack misses she has her Shield reduced to 0 instantly.
(Can only be performed once per turn)
Special Attacks (3)
Shield Beam: [DMG 20%] Another of Reva's first spells. Reva unleashes a large beam of blue energy at a single foe, damaging them and charging Reva's Shield simultaneously. Reva makes a single Wisdom Attack against a single foe, Granting her 15 Shield if it hits.
(Cost: 2 Mana)
Shield Catch: "This is how I eat Popcorn!" What initially started as a spell meant for simple party tricks turned into an... actually pretty useful spell. Reva spends an action to throw a small blue bottle made of mana into the air, either nearby herself or towards an ally. The target then must spend an action catching the bottle and upon doing so, they gain 15 Shield.
(Cost: 1 Mana)
Reflector Gem: A gem that was hidden in the center of Reva's shield, it is a powerful magical artifact with the ability to deflect attacks. Once per turn, Reva can dig her feet into the ground and set her shield in front of her bracing herself for an oncoming attack. Reva makes a Constitution check against a single non-mental attack made against her. If she beats the roll she can then make a Wisdom attack against either the same person who attacked her, or another foe, this attack inflicts the same damage that the attack she reflected would have done to her.;
(Cooldown: 3 turns)
Final Smash (1)
Blessing of Susano'o:[DMG 30%] A legendary spell that Reva found during her travels. Due to the insane power of it, she saves it only for special occasions. Reva plants her feet before sticking Eschaton into the ground. Blue energy gathering in her Shield for a few moments before she suddenly unleashing a massive beam. All enemies that Reva can see takes damage, while Reva herself and all allies she can see receive a Shield equal to the damage this spell does. The recoil from this shot leaves Reva staggered. Stunning her for the next two attacks directed at her or until the start of her next turn.
Other Info:
Last Edit:
May 8, 2020 16:25:28 GMT -8 by alchefire