Gloria Dynamaxes the Battle!
Dec 11, 2019 21:17:00 GMT -8
PolarStarQuote, TartoonHand94, and 1 more like this
Post by TheSpatialWeeg on Dec 11, 2019 21:17:00 GMT -8
0 total points to distribute (Trainer Stats)
Discipline | Stat Pts | MOD |
STR | 12 | +1 |
DEX | 8 | -1 |
CON | 8 | -1 |
INT | 10 | +0 |
WIS | 8 | -1 |
CHA | 14 | +2 |
Gloria
Postwick, Galar
Alignment: Neutral Good
Motto: "'Mon then! How about we show them how we dae stuff in Galar, eh?"
Allies/Friends: Hop, Marnie, Leon, Sonia, Magnolia, Piers
Enemies/Rivals:
Backstory: Link
History On Li: It had been a wild week. Sordward and Shielbert's schemes were thwarted, Zacian became part of the team, Hop closed out his journey and started his work as a Pokémon Professor assistant...and here she was. The new champion of Galar. It all still felt...just a bit surreal. A sudden call from Sonia snapped Gloria back to reality. An unknown power spike went off in the Wild Area, it seemed.
reaching the area by means of the Flying Taxi, Gloria began to look for the power spike. It was then that she noticed a den emanating some sort of mysterious...blue energy. This...felt nothing like the energy of a Dynamaxed Pokémon. With a bit of apprehension, Gloria sent a message to Sonia about the den, before descending into it...and landing into a strange, domed city called 'Life Sphere'.
Other Info: Gloria knows karate thanks to some training sessions with Bea, which she uses to fight alongside her Pokémon on occasion.
A headcanon I'm using here is that the Galar Dex's limitations are due to invasive species laws and regulations imposed by the Galarian government. Due to the closed-out nature of Galar and these laws in question, Gloria, while aware that other regions exist and some of their culture,she doesn't know much about the Pokémon outside of Galar.
Inteleon
The Secret Agent Pokémon, and Sobble's final evolution. Being Gloria's starter Pokémon, the two share a unbreakable bond with each other. While he may look aloof, Inteleon hides a heart of gold beneath his front.
The Secret Agent Pokémon, and Sobble's final evolution. Being Gloria's starter Pokémon, the two share a unbreakable bond with each other. While he may look aloof, Inteleon hides a heart of gold beneath his front.
14 total points to distribute (Pkmn 1 Stats)
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Primary Attacks (3)
Basic Atk 1: Pound: Inteleon goes physical, and strikes a foe with his tail. [STR, DMG 15%]
Basic Atk 2: Liquidation: Covering himself with water, Inteleon advances towards the target and slams into them at full force. [STR, DMG 20%, 1 turn cooldown]
Basic Atk 3: Shotokan Karate: Gloria jumps into the fight, and shows her expertise on martial arts! [Gloria's STR, DMG 8%, Combo]
Special Attacks (3)
Special Atk 1: Snipe Shot: Inteleon's signature move, where he takes aim and fires a concentrated burst of water at a foe with a flick of his fingers. This move ignores any move or ability that would draw in moves, allowing it to hit its intended target. This move also has an enhanced critical rate, getting a critical hit with a natural 18+ dice roll. [WIS, DMG 22%, 4 turn cooldown]
Special Atk 2: Water Pulse: Inteleon fires a pulsating water blasts from his finger, with a motion akin to firing a revolver. This attack has a 60% chance of confusing the target. [WIS, DMG 18%, 2 turn cooldown]
Special Atk 3: "Nae holdin' back!": Gloria encourages her Pokémon to pour all of their strength and heart in their next move! Upon using this buff, the next Pokémon move gets a +5 damage bonus and a +2 accuracy bonus. If the modifier used for the move is negative or neutral, the move instead gets a +5 accuracy bonus and a +2 damage bonus. 4 turn cooldown.
Final Smash (1)
Undercover Snipe Shot
Inteleon and Gloria hide into the darkness of the battlefield, and Inteleon soon begins to strike his opponent with several Snipe Shots from different directions, before landing a final, critical hit. Single target, deals 60% damage.
Duraludon
The Alloy Pokémon, which Gloria got from a rather recently hatched Egg. As such, he's a little naive and childish, but do not let this nature lower your guard, as he's pretty powerful!
The Alloy Pokémon, which Gloria got from a rather recently hatched Egg. As such, he's a little naive and childish, but do not let this nature lower your guard, as he's pretty powerful!
14 total points to distribute (Pkmn 2 Stats)
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Primary Attacks (3)
Basic Atk 1: Metal Claw: Duraludon moves in and strikes an opponent with his steel claws. [STR, DMG 18%]
Basic Atk 2: Dragon Tail: Duraludon’s tail glimmers as he twists his body and strikes a foe with his tail. [STR, DMG 24%, 2 turn cooldown]
Basic Atk 3: Ashi Barai: Gloria enters the battle and performs a sweep kick at the enemy! If the attack rolls a 15 or higher, the enemy will lose balance and be vulnerable for the next attack. [Gloria's STR, DMG 15%, 2 turn cooldown]
Special Attacks (3)
Special Atk 1: Flash Cannon: Duraludon gathers up some light energy before firing it as a glimmering beam. This attack inflicts a debuff in which the enemy takes +5 damage from Duraludon’s attacks for 3 turns upon a successful hit. [WIS, DMG 25%, 4 turn cooldown]
Special Atk 2: Laser Focus: Duraludon takes up an entire turn to focus intensely on their target. His first attack the next turn will auto-crit, only requiring a roll for the damage bonus. 3 turn cooldown.
Special Atk 3: "Nae holdin' back!": Gloria encourages her Pokémon to pour all of their strength and heart in their next move! Upon using this buff, the next Pokémon move gets a +5 damage bonus and a +2 accuracy bonus. If the modifier used for the move is negative or neutral, the move instead gets a +5 accuracy bonus and a +2 damage bonus. 4 turn cooldown.
Final Smash (1)
Shimmering Flash Cannon
Laser focused onto a foe, Duraludon gathers up all of his light energy before firing a souped up beam of light at a foe before consuming them in a blinding explosion of light. Deals 75% damage to a single target, inflicts 20% recoil on Duraludon.
Corviknight
The Raven Pokemon. During her journey, Gloria came across an injured Rookidee. She took the small bird in her care, and when he fully recovered, instead of flying away, he joined Gloria's team as thanks. He's fiercely loyal to his Trainer.
The Raven Pokemon. During her journey, Gloria came across an injured Rookidee. She took the small bird in her care, and when he fully recovered, instead of flying away, he joined Gloria's team as thanks. He's fiercely loyal to his Trainer.
14 total points to distribute (Pkmn 3 Stats)
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Primary Attacks (3)
Basic Atk 1: Steel Wing: Having his wings coated in steel, Corviknight flies towards the opponent and smacks them with one of his wings of steel. [STR, DMG 20%, 1 turn cooldown]
Basic Atk 2: Drill Peck: Corviknight readies himself and performs a corkscrewing attack that strikes the target with a sharp beak acting as a drill. [STR, DMG 18%]
Basic Atk 3: Mawashi Geri: Gloria jumps into the fight and performs a powerful roundhouse kick at an opponent. [Gloria's STR, DMG 25%, 2 turn cooldown]
Special Attacks (3)
Special Atk 1: Hone Claws: Corviknight, at Gloria’s command, sharpens his talons so that they can be more effective in battle. This move increases his STR by 8 points for 3 turns. 4 turn cooldown.
Special Atk 2: Power Trip: Corviknight takes a moment to boast about his power and moves to strike with all his might. This attack gets +8 damage bonus for every 2 stat points (or 1 modifier) raised by a buff (max. +20). [STR, DMG 16%, 3 turn cooldown]
Special Atk 3: "Nae holdin' back!": Gloria encourages her Pokémon to pour all of their strength and heart in their next move! Upon using this buff, the next Pokémon move gets a +5 damage bonus and a +2 accuracy bonus. If the modifier used for the move is negative or neutral, the move instead gets a +5 accuracy bonus and a +2 damage bonus. 4 turn cooldown.
Final Smash (1)
Gigantamax Corviknight
Gloria sends Dynamax Energy to Corviknight, who grows to kaiju-like proportions and even changes his form! When Gigantamaxed, Corviknight gains a 6-point stat boost to all his stats for 3 turns and gets access to these moves:
- Max Airstream: Replaces Drill Peck. Corviknight flaps his wings, creating a powerful airstream that engulfs an opponent in blade-sharp winds. [WIS, DMG 28%, 1 turn cooldown]
- Max Darkness: Replaces Power Trip. Corviknight creates two tendrils of darkness that surround an opponent before encasing them in a dark explosion.[WIS, DMG 26%, 1 turn cooldown]
- Max Guard: Corviknight creates a shield to protect him from attacks. During one turn, if hit during Max Guard, Corviknight will only take half the damage of the attack, while the other half is stored in the shield. Corviknight can use the accumulated shield damage to deliver retribution! Can be only used once during the Final Smash.
G-Max Wind Rage: Finisher move. Corviknight flaps his wings rapidly and creates a giant airstream comprised of razor-sharp winds that cut through a foe. The harsh winds also dispel any lingering effects that are affecting the battlefield (ex. Reflect, Spikes). [WIS, DMG 35%]
Coalossal
The Coal Pokémon. Caught as a Rolycoly during Gloria's first venture into the mines, he warmed up (heh) quite quickly to the Trainer. Out of all the Pokémon of the party, he's the most concerned about her hands-on approach to fights. He acts as the "kind old mentor" of the party.
The Coal Pokémon. Caught as a Rolycoly during Gloria's first venture into the mines, he warmed up (heh) quite quickly to the Trainer. Out of all the Pokémon of the party, he's the most concerned about her hands-on approach to fights. He acts as the "kind old mentor" of the party.
14 total points to distribute (Pkmn 1 Stats)
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Primary Attacks (3)
Basic Atk 1: Smack Down: Coalossal picks up a big rock before...well, smacking an opponent down with it. If no rock seems to be around, he’ll improvising by grabbing a chunk of the ground to use as a weapon instead. [STR, DMG 17%]
Basic Atk 2: Ancient Power: Coalossal calls upon the power of ancient rocks, causing ancient fossils to appear from below him. The rocks then clutter into one of his arms before delivering a fossil-powered punch to an enemy. [STR, 24%, 2 turn cooldown]
Basic Atk 3: Empi Uchi: Gloria pitches in Coalossal’s fight by jumping in and performing a quick, but painful elbow strike on the foe. [Gloria's STR, DMG 20%, 1 turn cooldown]
Special Attacks (3)
Special Atk 1: Flame Charge: Coalossal cloaks himself in flames before charging at an opponent and attacking. If the attack connects, Coalossal gains 2 points to his DEX for 4 turns. This boost can stack up to 8 points total. Once the boost wears off, a 4 turn cooldown is placed onto Flame Charge. [STR, 15%, 1 turn cooldown]
Special Atk 2: Fire Blast: Coalossal builds up his temperature, before firing a big fireball that explodes in a form similar to the 大 character. Coalossal can use either his STR or WIS to perform the move, but the STR version deals -5 damage to compensate for the extra accuracy. [WIS, 30%, 3 turn cooldown]
Special Atk 3: "Nae holdin' back!": Gloria encourages her Pokémon to pour all of their strength and heart in their next move! Upon using this buff, the next Pokémon move gets a +5 damage bonus and a +2 accuracy bonus. If the modifier used for the move is negative or neutral, the move instead gets a +5 accuracy bonus and a +2 damage bonus. 4 turn cooldown.
Final Smash (1)
Blazing Burn Up
Increasing his temperature to the max, Coalossal bursts into flames, sweeping his opponents into a sea of fire that emanated from him. AoE Final Smash that deals 40% damage and inflicts Burn.
Zacian
One of the Legendary Pokémon in Galar. It is said that this Pokémon helped fend off the Darkest Day in Galar's days of old, and reappeared to aid Gloria in fending off Eternatus. Now an addition to Gloria's team, Zacian is a noble Pokémon that will give their all in battle.They're also the Goodest Boy.
One of the Legendary Pokémon in Galar. It is said that this Pokémon helped fend off the Darkest Day in Galar's days of old, and reappeared to aid Gloria in fending off Eternatus. Now an addition to Gloria's team, Zacian is a noble Pokémon that will give their all in battle.
14 total points to distribute (Pkmn 2 Stats)
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Primary Attacks (3)
Basic Atk 1: Sacred Sword: Zacian attacks by slashing at an opponent with the sword they carry in their mouth. [STR, DMG 19%]
Basic Atk 2: Iron Head: Taking a moment to concentrate, Zacian dashes towards a foe and slams into them head-first. Rolling a natural 15+ will automatically inflict Stun in the opponent [STR, DMG 15%, 2 turn cooldown]
Basic Atk 3: Choku-Tsuki: Gloria tags into the fight and delivers a good ol’-fashioned straight punch to someone’s face. [DMG 20%, 1 turn cooldown]
Special Attacks (3)
Special Atk 1: Swords Dance: Zacian performs a frenetic dance to uplift his fighting spirit and increase his attack power. Zacian’s STR is boosted by 2 points, and his attacks deal +5 damage for 3 turns. 4 turn cooldown.
Special Atk 2: Crunch: Zacian briefly dismisses his blade before moving forward and crunching an opponent with his sharp fangs. The attack has a 55% chance of reducing a foe's CON by 4 points for 3 turns. [STR, DMG 18%, 3 turn cooldown]
Special Atk 3: "Nae holdin' back!": Gloria encourages her Pokémon to pour all of their strength and heart in their next move! Upon using this buff, the next Pokémon move gets a +5 damage bonus and a +2 accuracy bonus. If the modifier used for the move is negative or neutral, the move instead gets a +5 accuracy bonus and a +2 damage bonus. 4 turn cooldown.
Final Smash (1)
Behemoth Blade
Powering up his blade and making it change into a giant form, Zacian charges and leaps at the enemy before slashing at them and landing. The opponent is then swallowed by explosions. Single target Final Smash that deals 55% damage normally, but enemies with the Giant status take 5% more damage.
Eternatus
An extraterrestrial Pokémon that came to Earth inside a meteorite 20000 years ago. Despite the fact that they're growing accustomed to having a Trainer, Eternatus isn't exactly a very nice Pokémon...or is it just hiding their true nature over a mask of malign? Only the Trainer herself might know...
An extraterrestrial Pokémon that came to Earth inside a meteorite 20000 years ago. Despite the fact that they're growing accustomed to having a Trainer, Eternatus isn't exactly a very nice Pokémon...or is it just hiding their true nature over a mask of malign? Only the Trainer herself might know...
14 total points to distribute (Pkmn 3 Stats)
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Primary Attacks (3)
Basic Atk 1: Flamethrower: Eternatus breathes out a stream of flames that scorch a target. Has a 45% chance of inflicting Burn. [WIS, DMG 18%, 1 turn cooldown]
Basic Atk 2: Dynamax Cannon: Eternatus charges up energy from their core, which fires a powerful laser from his chest. Deals 5% more damage to Giant enemies. [WIS, DMG 25%, 2 turn cooldown]
Basic Atk 3: Mae Tobi Geri: Gloria jumps in the fight...quite literally, I mean, as she delivers a flying front kick at the opponent! [Gloria's STR, DMG 15%]
Special Attacks (3)
Special Atk 1: Cross Poison: Eternatus slashes at a foe with a poison-infused tail. This attack has a 75% chance of inflicting Poison. This attack also has an enhanced critical rate, with a natural 18+ counting as a critical hit. [STR, DMG 14%, 1 turn cooldown]
Special Atk 2: Recover: Eternatus takes a moment to restore their own cells, healing their wounds. This move heals Eternatus for 1d30+10, but this procedure takes up all of their actions. 3 turn cooldown.
Special Atk 3: "Nae holdin' back!": Gloria encourages her Pokémon to pour all of their strength and heart in their next move! Upon using this buff, the next Pokémon move gets a +5 damage bonus and a +2 accuracy bonus. If the modifier used for the move is negative or neutral, the move instead gets a +5 accuracy bonus and a +2 damage bonus. 4 turn cooldown.
Final Smash (1)
Eternamax Eternatus
Gloria sends up Dynamax Energy to Eternatus, whose Dynamax goes beyond Gigantamaxing. Eternatus transforms into their Eternamax form, a 328''01' monstrosity whose mere presence causes space-time to bend and warp. For 3 turns, Eternatus gets a +8 bonus to all their stat points and they gain access to these moves:
- E-Max Inferno: Replaces Flamethrower. Eternatus fires a giant stream of flames from their five mouths, incinerating the target. Inflicts Burn. [WIS, 30%, 2 turn cooldown]
- E-Max Venenum: Replaces Cross Poison. Eternatus releases purple smog around the battle, inflicting the Badly Poisoned status on opponents. A Badly Poisoned foe takes an additional 4% damage every turn they’re Poisoned. [WIS, 5%, 100% chance of inflicting Badly Posioned]
Eternabeam: Finisher move. Eternatus charges up a massive amount of energy on their core before firing multiple lasers at the opponent, engulfing them in a massive purple explosion. [WIS, DMG 40%]
Last Edit:
Jan 22, 2020 18:12:22 GMT -8 by TheSpatialWeeg