Post by heirtothemonado on Apr 17, 2018 15:18:03 GMT -8
10 total points to distribute
Discipline | Stat Pts | MOD |
STR | 14 | +2 |
DEX | 12 | +1 |
CON | 8 | -1 |
INT | 14 | +2 |
WIS | 14 | +2 |
CHA | 8 | -1 |
Krystal
Cerinia/Star Fox Adventures
Alignment: Lawful-Good
Motto: That's no way to treat a lady. Eat this!
Allies/Friends: Fox McCloud, Falco Lombardi, Peppy Hare, General Pepper, Slippy Toad, ROB 64
Enemies/Rivals: Wolf O'Donnell, Panther Caroso, Leon Powalski, Andross
Backstory: link
Appearance:
History On Li: Krystal still couldn't believe that she was doing this. After a particularly nasty encounter with the Aperoids, Fox had discharged her from Team Star Fox, 'for her own safety' as he put it. Heartbroken, Krystal had taken off from the Great Fox and flown deep into the Lylat System, desperate to get away from the team that had disowned her. As she flew further and further from the system, Krystal's Arwing suddenly jolted heavily. Spinning out of control, the Arwing plummeted to the surface of a strange planet that Krystal had never saw on her radar. Luckily, she managed to land her Arwing safely, but she was still stranded on an unknown planet in the middle of nowhere. Luckily she landed close to the Life Sphere, and she stay there, doing odd jobs and hunting bounties, until she finds a way to get off this planet.
Primary Attacks (3)
Staff Combat: Krystal uses her staff to hit the opponent in a series of quick strikes [Combo-able Light Strength Attack. DMG: 5%]
Fire Blaster: Drawing Power from her staff's energy sources, Krystal can use it as a makeshift blaster. The shot travels quickly, and might light anything it touches on fire Adds a Burn chance to Krystal's staff based moves (Staff Combat: 10%, Rocket Quake 30%) [Medium Wisdom Attack DMG 12%, 30% chance of a burn]
Ice Blaster: (DMG 20/30%) Krystal fires a freezing cold blast of energy toward the target. By expending an extra action, Krystal can charge the blast of cold, increasing the damage to 30%. She can also charge this attack by extending it's charge until the start of her next turn, with the charging being interrupted if she takes more than 30% damage collectively that round. If she succeeds on charging it for the full round then she performs the charged version without expending an action. 2 turn cooldown. Adds a Freeze chance to Krystal's staff based moves. (Staff Combat: 10%, Rocket Quake 30%)
Fireburst Grenade: A Fireburst Pod that's been modified for use as a grenade. Krystal throws one of these at an opponent for 12% DMG and 20% chance to burn. In addition, when the Fireburst Pod explodes, multiple miniature grenades a scattered around the area where the initial grenade hit. Enemies must make a separate dodge on their next turn to avoid the second round of explosions, which deal an additional 12% DMG. Cooldown: 2 turns.
Smart Bomb: Krystal lobs a Smart Bomb towards her opponent, but risks catching herself in the blast. Krystal must make the necessary dodge roll of 20 - DC, or take half the damage in recoil. Heavy DEX attack. Deals 32% DMG, 3 turn cooldown
Razorblade Typhoon: Blasts of air imbued with the sea's coastal strength are launched at a target, leaving lots of shallow cuts all over their bodies as it homes in on them and consumes them with its watery fury. This attack is made with a bonus +2 to its accuracy modifier. 1 turn cooldown. (Medium Wis Attack; Does 16% Damage)
Rocket Quake: Krystal grips her staff with both hands and rockets into the sky for a few minutes before slamming the staff down to the ground. The shockwaves will stun anyone who is hit with them. [DMG 20%, Stun chance 40%, Cooldown 3 turns]
Psychic Barrier: Krystal utilizes her telepathic powers in order to project a barrier in front of herself. Krystal rolls INT against her opponent's attack, if successful, Krystal will block melee attacks and reflects ranged attacks with a flat 13 DC and a 10% damage buff. This wears Krystal out for a little, so she has to wait 2 turns before she can do this again.
Gatling Gun: Krystal pulls out a specially made Gatling Gun from the days of the Aperoid invasion. Krystal can opt to use the Gatling Gun normally, however, it'll only deal 15% damage that way. However, if she chooses to sacrifice one Combat Action to spin the gun up before she shoots, she'll deal 22% damage and get an extra +3 in accuracy. Uses DEX.
Telepathic Whisper: Krystal uses her telepathic powers to whisper...something in her opponent's ear or rather, directly into their brain to try and throw them off. Targets INT, removes an action, and inflicts Stun. Cooldown: 3 turns
Bomb Plant Spore: Krystal plants a handful Bomb Spore at her feet, which quickly sprouts into several Bomb Spore Plants! These highly volatile plants are very sensitive, and can explode at even the slightest disturbance! If an attack from either Krystal or her opponent rolls below 10, that attack instead hits the cluster of Bomb Spore Plants, causing them to explode and deal 26% to the person that exploded them. Alternatively, Krystal can detonate them on her own with a fire blast from her staff. However, this method of exploding them is much weaker, dealing only 15% damage with a flat 13 dice threshold. Cooldown 2 turns
Moon Charm: You were a furry fox, but now you're a furry wolf! ...Kind of a lateral move, honestly. In fact, if you're Krystal, people will probably still recognize you and everything. Of course, you could also put it on someone else and try to force them to undergo an awful transformation... They can just take it off though, so y'know. Maybe put some glue on it first. Increases the wearer's base strength and base dexterity by 4 during the night when work with respect to the max base stat of 20, and grants them a strength based claw (8% comboable) attack and a strength based bite attack that ignores damage reduction other than invincibility (15% damage). However, under a full moon/blood moon/blue moon, the wearer loses themselves and goes on a rampage, devouring everyone in their path, though they can prioritize anyone attacking them first. They do not remember anything they did after losing control.
[/div]Final Smash (1)
CloudRunner Strike: Krystal radios in her CloudRunner on auto pilot, which flies to her and allows her to bombard the battlefield with Smart Bombs and Laser Fire. 40% DMG to all enemies.
Other Info:
She has telepathic abilities that she normally used to intercept distress signals. She is still able to do this.
Krystal has been in a romantic relationship with Fox, but as of recently that relationship has turned rocky
Last Edit:
Nov 16, 2020 14:04:32 GMT -8 by heirtothemonado