Post by PolarStarQuote on Aug 10, 2017 21:18:17 GMT -8
10 total points to distribute
Discipline | Stat Pts | MOD |
STR | 14+2 | +3 |
DEX | 14+1 | +2 |
CON | 10+2 | +1 |
INT | 12 | +1 |
WIS | 12 | +1 |
CHA | 8 | -1 |
Samus Aran
Otherwise known as; Entrusted One, The Hunter, Protector of the Galaxy, Space Cadet, The Hatchling, Princess, Lady and Sammy.
Born on Earth Colony K-2L, But at Age 3, Orphaned, and raised on Zebes.
Alignment: Lawful Good
Motto: "I will keep the Galaxy at peace."
Allies/Friends: Galactic Federation, James Pierce, Adam Malkhovich, 'The Baby' Metroid, Rundas, Ghor, Gandrayda, Mario, Sonic, Princess Peach, The Magical Girl Society, Literally Any Pikachu, Professor E. Gadd, Life Sphere Police Department
Enemies/Rivals: Ridley, Mother Brain, Kraid, Phantoon, 'The Deleter', X-Parasite's, SA-X, Dark Samus, Metroid Race, Greed, Black Shadow, Marx, The Goomba, Tabuu, Master Hand
Backstory: metroid.wikia.com/wiki/Samus_Aran
Appearance:
History On Li: Being one of the original Smash Sisters during the Subspace Emissary, Samus's original venture lead her to being one of the first to discover Li, as well as one of the First to place herself as one of the Initial Leaders of the Life Sphere. During that time, Sonic and Mario's Conflict grew too hard to her too keep up with. While Mario's Idea of staying on Li was...Iffy, to say the Least, Sonic's Radical idea to destroy the entire planet was even worse. With no side to choose, Samus decided to act as a barrier between the two, To keep one another from Bare-knuckle brawling.
During the time of Sonic and Mario's Rescue, Samus was Re-located into the single reign of Black shadow, In which she kept her own hopes strong, refusing to falter under such a pig-faced leader. Sure enough, her own rescue in the form of Team;s First to Fall and Last to Lead was at hand, In which E. Gadd provided her the assistance to escape that she needed. Having this time away from the Life Sphere gave her plenty of time to think however, To come up with ways to Improve Li as a whole.
Primary Attacks (4)
Smash Cannon: Using her Arm Cannon, Samus smashes the opposition with a Direct Swing, In order to Disorientate them and leave them open for a Combo! Can be altered from a Hefty Strike to a Light Series of Swings ( 8%-18% Light-Medium STR Attack)
Power Beam/Charge Shot: Upgrading her Power Cannon from shooting just a few meters from her, to the full distance, Width and density, Samus fires off blasts of raw Plasma Energy, Which has a Surprising amount of Impact! As well, By making a DEX Check of any kind next turn be made at a disadvantage (Roll Twice, and Take the Lowest Number), Samus can upgrade this into the Charge Shot. (18%, Ranged DEX attack/25% Damage, Ranged DEX Attack)
Point Burst: Pointing her Arm Cannon Forward, Samus unleashes a Point-blank Bomb Burst, for a Explosive End to Combat, Which deals Heavy Damage, at the cost of this risky maneuver being a bit tricky to pull off, As it does deal damage to her bac, due to more or less exploding her own cannon when she uses it. Deals 2% Damage of recoil per strike! (19% Damage + STR Modifier)
Morph Ball/Bomb: Samus's Morph-ball grants her the ability to curl into a Condensed spherical shape, Allowing Samus to more or less Spindash onto foes, or fit into small spaces! Granted, Less of 'Buzzsaw Cutting' and alot more 'Clobberin', But its the same principal, Dealing 8% Combo-able attacks each hit! However, if Samus chooses, She can also choose to drop a Bomb at the End of one of these Combo attacks, Consuming an extra action to add a 20% Damage attack!
Special Attacks (4)
Armor Off: Transporting her Armor off of her body, This move changes Samus's form from the Armored and Strength-heavy Power Suit Samus, to the More unique Zero Suit!
Missile Pack: Samus Starts each mission with 5 Missiles in her Pack. This can be used to Incur one of Three Types of Missiles. If Samus does not use this move, She gains 1 Missile per Turn. She can also choose to not attack in Combat, To Restore 5 in one go. If she uses this move, She does not restore a missile until the next round she doesn't use one. Can only contain 5. All of these use DEX. The Types of Missiles are as follows;
Missile; A Normal Missile that vaguely tracks in the direction of a target. (20% Damage, consumes 1 Missile)
Ice Missile; A Enhanced Missile that unleashes a blast of Freezing force when it explodes, And can freeze entire enemies whole! (24% Damage, 20% Chance to Freeze. Consumes 2 Missiles)
Super Missile; A Large Missile that Fires at huge speeds, And explodes with massive Impact! (30% Damage, Consumes 3 Missiles.)
Beam Cannon: Samus's Arm Cannon is a Rainbow of multiple types of Beams, Encapsulated into its one singular containment. This move has multiple variations of power, that can each be activated via this attack, By Launching a souped up version of the Power Beam, Along with the ability to 'Charge' each beam by putting one of her DEX Checks next turn at Disadvantage, Into a unique Variation. Unless stated otherwise, these are DEX stat attacks. The Variations are as follows:
- Ice Beam/Ice Burst: The Ice Beam is a Blue Shot of Cyronetik Energy, Which freezes foes solid! (3% Damage, 60% Freeze chance). The Ice Burst, Fires a Massive Spiked Sphere of Ice, which explodes into a Freezing Array! (Deals 10% Damage, Guaranteed Freeze, AOE!)
- Plasma Beam/Imperialist: The Plasma Beam is a Piercing beam, which, When shot to an Enemy, Pierces with incredible piercing power! (10% Damage, Additional 10% Damage when used on Bubble shields.) The Imperialist, however, is a Massive Sniping Laser Cannon, which launches a Bright Red Railgun, Which different to the Plasma Beam, Cant do much to Shields, But deals Mighty Damage to the Flesh. (28% Damage, Can Crit Confirm Twice in order to deal 3x Damage. Deals 10% Less damage to Bubble shields and all Shields alike.)
- Wave Beam/Diffusion Beam: The Wave Beam fires a sparratic array of blasts, which move at such an erratic array , They can actually phase through solid objects! (18% Damage, can phase through walls and Objects, Not counting shields.) The Diffusion Beam is a Charge Beam, designed to explode into an Area, Unleashing rampant blasts in every direction to attack multiple targets! (AOE Attack, 23% Damage)
- Light Beam/Sunburst: The Light Beam is a Light-based blast, which originated from the Luminoth's. The Light Beam fires Powerful blasts, that are especially effective against the beasts of the Dark Aether, the Ing, As well as other Darkness-based Life forms. (Deals 18% Damage, Afflicts an extra 5% Damage to Dark-element/Darkness Based Creatures, Characters and Monsters. Deals -5% Damage to Light-Element/Light Based Creatures.) The Sun Burst is a Bright, Expanding Light-cannon, Which slowly passes through and consumes those in its wake. (AOE, 25% Damage, Extra 10% Damage to Dark-Element/Dark Based Characters, And -5% to Light-based Characters)
- Dark Beam/Darkburst: The Dark Beam is the Polar Antithesis to the Light Beam made by the Luminoth. The Dark Beam fires shots of Dark energy, which are effective against those of the Light, among other Light-based Life Forms. (Deals 18% Damage, Afflicts an extra 5% Damage to Light-element/Light Based Creatures, Characters and Monsters. Deals -5% Damage to Dark-Element/Dark Based Creatures.) The Dark Burst is a Black Cannon, which fires off a dimensional portal into a specialized 'Dark Dimension' of Unknown origins, that Drags those in its path into the dimension, Where not even Samus knows where they are dragged to. However, The Dimensional gate effectively sends its prey to oblivion, so the destination isnt very important, So its effectively is more of a Black Hole. (25% Damage to those that are dragged inside, Extra 10% Damage to Light-element Characters, And -5% to Dark-based Characters.)
- Magmaul/Battlehammer: The Magmaul is a Magma-firing cannon, That launches fumes of Thick Magma, constructed of Excess Volatile Plasma! This flaming slop is made to incinerate its target's, and burn severely. (Deals 8% Damage, 40% Burn chance.) The Battlehammer is the Magmaul's Next evolution. The Battlehammer is a Short-range Plasmic Explosion, That does not have any range, at all, being directly in front of Samus. However, it makes up for lack of range by being incredibly powerful. (30% Damage, -1 to accuracy checks, STR)
- Shock Coil/Volt Driver: The Shock Coil is less of a beam, but more a channeling of her beam cannon into a Tesla-coil, And Aiming the electrical charge at a specific target. When used, The Shock Coil sends a rapid and rampant array of bolts at a specific target, To zap and shock the target into submission. (Deals 10% Damage, 40% Paralysis Chance) The Volt Driver unleashes a large ball of electric power, which once it hits its target, Explodes in a massive electrical storm! (10% Damage, Guaranteed Paralysis, AOE)
- Omega Cannon: Deemed an 'Abomination' by the wise Alimbic Races, The Omega Cannon is the Almighty Combination of all powerful weaponry across the galaxy, which, when fired, unleashes a Massive, Nuclear orb of Plasma, that floats continuously...Until it explodes into a massive, Nuclear explosion once it hits its target, creating a massive boom of power! This attack is rarely used by Samus, as its sheer might is too much to reliably use without hurting those near you. (32% Damage attack, AOE. Can Crit Confirm Twice, for 3x Damage! When used, Consumes all of Samus's Actions this turn. All of Samus's Dodge rolls next turn must be made at disadvantage.)
Hunter Instinct: Samus has been trained, and her mind is narrowed into the mindset of a Hunter's Instinct. The Hunter's Instinct allows Samus to invoke the Chozid and Metroid Mindset of being the Apex Predator in power, and gaining the power to invoke one of two moves. If either move is used, this attack is put on a 3 turn cooldown.:
- Sense Move: Samus has an all around note of all going on around her, and can dodge faster than most can realize! Grants a +2 to one dodge check per turn, At the cost of reducing her actions-per-turn that turn, to only 2.
- Hunter Strike: Also known as the Counter Atack, Samus Quickly takes advantage of a downed or vulnerable enemy, and delivers a deathly fatal blow! If a target is Afflicted with a Debilitating Status Ailment (Freeze, Paralysis, Disabled, Blind, Stun, Sleep or Slowed or any other status that leaves a target Physically Weakened.), Has its Shield Broken, Or is already grappled by Samus, when Samus uses Hunter Strike, The Status Ailment or Grapple Ends, In order to perform any number of Fatal Strikes depending on the target in question. Samus uses any of her Damage or Status effect dealing Special or Primary attacks, Treating that attack as if it deals 1.5x Its original Damage, and guaranteeing a status effect if one is listed, when used on a target (Except for Omega Cannon, which CAN NOT be used for Hunter Strike.) Hunter Strike uses STR.
HYPER BEAM/ZERO BEAM
Using the Energy that was drained from Mother Brain from the Baby Metroid that still resides in the blood of Samus Aran, Samus unleashes a Laser Beam that has Incredible Magnitude and Size, Made to attack one target with full force, Colored in rampant Rainbow Color! Its Might is strong enough to tear through even the invincible Monsterous Mother Brain! (60% to a Single Target)
The Zero Beam, however, is the Hyper-charged Hyper Beam, Combining Samus's own Desire to protect all, It Empowers the Nuclear Immensity of the Omega Cannon with the Hyper Beam, To create a White searing void that annihilates all, at the cost of dealing damage to Samus as well. (80% Damage AOE, Samus's Attacks next turn must all be made at Disadvantage, Afflicts 20% Recoil to samus.)
The Zero Beam, however, is the Hyper-charged Hyper Beam, Combining Samus's own Desire to protect all, It Empowers the Nuclear Immensity of the Omega Cannon with the Hyper Beam, To create a White searing void that annihilates all, at the cost of dealing damage to Samus as well. (80% Damage AOE, Samus's Attacks next turn must all be made at Disadvantage, Afflicts 20% Recoil to samus.)
10 total points to distribute
Discipline | Stat Pts | MOD |
STR | 12+2 | +2 |
DEX | 14+1 | +2 |
CON | 4 | -3 |
INT | 14 | +2 |
WIS | 12+2 | +2 |
CHA | 14 | +2 |
Zero Suit Samus
Appearance:
Primary Attacks (5)
Plasma Whip: Zero Suit Samus's Paralyzer can switch its modes from either a Projectile Weapon, or in this case, a Whip made of Plasma and Lightning. This is made to rip the hide off of space pirate threats in case of emergency, but in the hands of a trained user, It is a dangerous weapon. Requires DEX, Due to a Whip being a difficult weapon to use in raw strength. (18% DEX Attack)
Galactic Federation CQC: Using her Training in the Galactic Federation, Samus is able to perform direct strikes in a unique Martial Art designed to face off against any threat. Quick, Easy melee attacks. Alternatively, Dive Kicks for Days. (8%-18% Light/Medium STR Attack)
Rocket Heel: Performing a incredibly strong Kick, Samus uses her Rocket Heels power supply to unleash a spontaneous burst of High-heat Plasma into the face of any target who happens to be in the way of her High Heels. Tends to get mixed with alot of Acrobatics. (20% STR Attack, 5% Recoil)
Vortex Beater:
For when you need someone dead but you're not too picky about who. This powerful gun is somewhat inaccurate, but its alien technology allows it to absorb the leftover energy of each shot it takes, releasing it as a small explosive shot that compounds to achieve nearly unprecedented damage. This attack suffers a -2 to its accuracy rolls. (Heavy Dex Attack; Does 24% Damage)
Screw Attack: Spinning in a Blazing Orb of Plasma, Samus jumps into a target, Covered in a Buzz-saw like Plasmic Energy, To Cut through the target and deliver a deep, searing strike! (10% Damage, 20% Burn Chance. When Shielded, deals an extra 10% Damage.)
Special Attacks (5)
Armor Summon: Summoning her Armor back around herself, Samus changes Forms from her Dexterous Zero Suit, to her Strong and Armored Power Suit! The LIS (Life Itself Suit) Samus uses, Is a Evolution of her Fusion suit. As a Result, it is not a Mechanical Structure, but instead, an entirely Symbiotic suit, which surrounds samus as a Living Organism to her will.
Paralyzer: Samus's Paralyzer is a Issue-grade Galactic Federation Stun Pistol, That unleashes a powerful shot of energy that lacks long-term Damage, But leaves targets Stunned to follow up attacks with! DEX. (2% Damage, Afflicts Stun, 1 turn cooldown)
North Pole:
Not to be confused with Santa's place of residence, this icy spear is followed by a miniature storm of sharp snowflakes that leave painful cuts on the victim--assuming the spear doesn't get them first. This attack comes in two parts, consuming two actions. The first action consists of a (Medium Dex Attack that deals 24% damage) and has a 35% chance of inflicting the mortal wound status, however it suffers a -2 accuracy penalty. The second is a (Light, Comboable Wis Attack that deals 5% damage) 2 turn cooldown.
Chozo DNA: Chozo are a Race of Bird-like Humanoids, that raised Samus when she was a young girl, left abandoned due to the death of her parents. However, to live on Zebes's terribly oppressive atmosphere, Samus had to undergo mutation from a young age, to become Half Chozo. This granted Samus an enhanced bone structure, a Naturally keen eye, and enhanced height, to grow to 6'3 without power suit!
Chozo DNA, Passively, Grants Samus Advantage (Roll Twice, take the highest number) at any Non-Combat Acrobatic Check.
When Tapped, Chozo DNA causes Samus to gain a +2 to her DEX for 2 Turns! However, Once ended, Chozo DNA's Passive and the ability goes onto cooldown for 3 turns.
Metroid DNA: During the events of Metroid Fusion, Samus was afflicted with the Parasitic Entity, the X Parasite, which caused her body to rapidly consume itself to replace with the X Parasite. In a bid of desperation, the Galactic Federation instead surgically implanted Metroid DNA into Samus, Turning her into a Half-human, Half-chozo and Half-Metroid! Metroid Lore, amiright?
Metroid DNA, as a Passive, Causes Samus's body to naturally congeal into Metroid Biology. Samus fails all Status 'freeze' or Ice Related status checks automatically. However, Samus resists all Blind status effects, as Samus can rely on her Metroid DNA to see without using her eyes.
As a Active Ability, Samus can use the Metroid's most powerful natural ability, The Power to Drain energy and Life from any living creature! By Physically grappling the target, Once per turn, Samus can drain there Life Force through physical touch, or through biting, Causing 1d15%+(Samus CHA Mod)+(Enemies Negative CON Modifier added as Positive Damage, if applicable), And Healing samus for half of that amount (Rounded up) during this attack. As well, if Samus is grappled, or is being held by the target in a Physical Way, She can do this Once per turn as a Free action against the enemy.
GUNSHIP/CONCENTRATE FIRE
Samus Suddenly Teleport's away, and Pilots her Gunship close to the Fight, And begins unleashing a series of Bright Yellow Laser Beams onto the enemies below, Picking them apart one by one in a Area of Effect attack. This Barrage of Lasers is topped off by Samus's Gunship driving off, whilst dropping a few Bombs onto the ground, Ending with a Bang, While Samus hops off and lands back onto the ground! (40% Damage to All enemy Targets)
However, If Samus chooses to target only one target, she can blast them with massive laser strikes, dealing 60% Damage to one target instead!
However, If Samus chooses to target only one target, she can blast them with massive laser strikes, dealing 60% Damage to one target instead!
Other Info:
Born in the Cosmic Year 2000.
Father and Mother, Virginia and Rodney Aran were murdered by Ridley, The Space Pirate Leader, as well as a Self-Proclaimed God of Death. Samus still experiences Post traumatic Stress From the Event, though she has Ironed her senses against Facing Ridley itself, Samus still experiences the Odd Nightmare and moment of Vulnerability.
Former member of the Galactic Federation. Has since been a Bounty Hunter.
Orange Numbers on the stat sheet represent Stat's gained by Rankup. Blue Numbers represent numbers gained by Spirits.
Height: 6'3
Weight: "Do you want to die?"
Alesia Glidewell is the Voice Actress of choice. "Is that all? Try me."
Last Edit:
Apr 26, 2020 19:52:33 GMT -8 by PolarStarQuote