Post by AnT on Sept 12, 2022 17:41:35 GMT -8
Discipline | Stat Pts | MOD |
STR | 9 | -1 |
DEX | 10 | +0 |
CON | 12 | +1 |
INT | 8 | -1 |
WIS | 7 | -2 |
CHA | 14 | +2 |
Taichi Kamiya
Earth/Digimon franchise
Alignment: Neutral Good
Motto:
Allies/Friends: Matt, Sora, Izzy, Mimi, Joe, TK, Kari and their Digimon. Leomon, Piximon, Whamon, Gennai, Orgemon, Andromon, Ryo
Enemies/Rivals: Myotismon, Etemon, Devimon, Dark Masters, Apocoypsemon, Millieniummon
Backstory: digimon.fandom.com/wiki/Taichi_%22Tai%22_Kamiya (At least shortly after Our War Game)
Appearance:
History On Li: Shortly after the events of Diaboromon, Tai and the DigiDestineds were called back to the Digital World when the barriers between both dimensions were weakening. Not soon as they returned, they were captured by a godly Digimon called Millenniummon. A boy named Ryo arrived, using their Digimon to defeat Millenniummon, but before he was defeated, he tore open a hole in space and time, sending those like Tai and Agumon through it.
Tai and Agumon awakened in the Life Sphere, finding creatures all around similar to Digimon, but they're not (And Agumon keeps getting mistaken for a Pokemon.). Tai, though learning about the situation on Li, is more worried for the whereabouts of his friends. But he learned that Digimon are entering this world through computers, due to his arrival, so Tai and Agumon must keep Digimon from wrecking this world, and find the other DigiDestineds…
…while trying to handle these new memories because something about this world is making him recall past lives.
…while trying to handle these new memories because something about this world is making him recall past lives.
Other Info:
Agumon
(Rookie level)
(Rookie level)
|
Primary Attacks (3)
Basic Atk 1- Claw Attack: [Light STR Combo DMG 6%] Agumon simply attacks with his claws rapidly.
Basic Atk 2- Pepper Breath: [Light WIS Combo DMG 10%] Agumon spits fireballs at his foes. 10% chance of burning target.
Basic Atk 3- Baby Burner: [Medium WIS DMG 12%] Agumon builds up fire in his mouth before releasing it as a larger fireball. 30% chance of burning target. 1 turn cooldown
Special Attacks (3)
Special Atk 1- Triple Pepper Breath: [Medium WIS DMG 15%] Agumon can attack up to three targets. Each has a 30% chance of being burned. 2-turn cooldown.
Special Atk 2- Crest of Courage: Tai wields a power fueled by his courage that gives his Digimon a boost in power. Increase Agumon's attack damages by 10% for one turn. 3-turn cooldown. (This doesn't reset if you Digivolve.)
Special Atk 3- Digivolve!/Warp Digivolve: Evolve Agumon to the next stage or Warp Digivolve straight into Mega. Note that you can only transform twice, so either Digivolve to either Champion then either Ultimate, or warp to Mega.
Final Smash (1)
Greymon
(Champion level)
(Champion level)
|
Primary Attacks (3)
Basic Atk 1- Grey Tooth: [Light STR DMG 8%] Greymon chomps down on a foe with his massive teeth. This has a 20% chance of Stunning the foe for one turn.
Basic Atk 2- Great Antlers: [Medium STR DMG 15%] Greymon rushes through the stage like a bull, ramming through enemies. 30% chance of Stunning the foe for one turn. 1 turn cooldown
Basic Atk 3- Nova Blast/Mega Flame: [Heavy WIS DMG 19%] Greymon launched a giant fireball from his mouth. 40% chance of burning target. 2 turn cooldown.
Special Attacks (3)
Special Atk 1- Firewall: [CON defend] Greymon unleashes a wall of fire to block attacks, using d20+CON. If the attack is a physical-based attack, 40% chance of that foe being Burned. 3-turn cooldown.
Special Atk 2- Crest of Courage: Tai wields a power fueled by his courage that gives his Digimon a boost in power. Increase Greymon's attack damages by 10% for one turn. 3-turn cooldown. (This doesn't reset if you Digivolve.)
Special Atk 3- Digivolve!: Evolve Greymon into Ultimate.
Final Smash (1)
MetalGreymon
(Ultimate level)
(Ultimate level)
|
Primary Attacks (3)
Basic Atk 1- Metal Slash: [Light STR DMG 10%] MetalGreymon slashes his foe with with robotic claws.
Basic Atk 2- Over Flame: [Medium STR DMG 15%] He slashes the floor with his robotic arm, unleashing a wave of fire to rush across the stage. 30% chance of burning targets. 1 turn cooldown
Basic Atk 3- Giga Storm: [Heavy DEX DMG 18%] MetalGreymon fires twin energy beams from his chest compartment. This has a 10% chance of causing Paralysis on the target. 2 turn cooldown.
Special Attacks (3)
Special Atk 1- Giga Destroyer [Heavy DEX DMG 22%] - From his chest, MetalGreymon launched twin mini-nukes. If this hits the target, nearby foes, up to two targets, receives 12% damage. 3-turn cooldown.
Special Atk 2- Crest of Courage: Tai wields a power fueled by his courage that gives his Digimon a boost in power. Increase MetalGreymon's attack damages by 10% for one turn. 3-turn cooldown. (This doesn't reset if you Digivolve.)
Special Atk 3- Trident Arm [Light STR DMG 10%] - MetalGreymon launched his robotic arm to attack foes, regardless if they in a safe distance, like flying. This attack applies Grapple if the foe is damaged.
Final Smash (1)
MetalGreymon: Alterous Mode - Giga Destroyer Extreme: [Heavy DEX 40% DMG/100% chance of Burn] Using his positron energy, MetalGreymon can fire a fierce beam from his rail gun at a foe. After this, de-Digivolve back to Agumon.
WarGreymon
(Mega level)
(Mega level)
|
Primary Attacks (3)
Basic Atk 1- Dramon Killers: [Light STR DMG 8%] WarGreymon slashes his foe. Add 5% to damage against dragon foes (or those with Dramon in their names).
Basic Atk 2- Great Tornado: [Medium STR DMG 15%] WarGreymon spins like a drill, ramming foes in his way. This has a 15% chance of causing a Mortal Wound, and add 5% to damage against dragon foes (or those with Dramon in their names). 1-turn cooldown.
Basic Atk 3- Dramon Tackle: [Heavy STR DMG 22%] Wargreymon rushes at a foe, blazing in fire. This has a 10% chance of burning the foe, and add 5% to damage against dragon foes (or those with Dramon in their names).. 2-turn cooldown.
Special Attacks (3)
Special Atk 1- Terra Force/Gaia Force: [STR DMG 25%] He creates a large ball of fire-like energy then tosses it down on a foe. However, you can wait a turn for allies to donate 5% of their HP to increase this attack damage by 5% each, but if you do, WarGreymon cannot dodge. 3-turn cooldown.
Special Atk 2- Crest of Courage: Tai wields a power fueled by his courage that gives his Digimon a boost in power. Increase WarGreymon's attack damages by 10% for one turn. 3-turn cooldown. (This doesn't reset if you Digivolve.)
Special Atk 3- Brave Shield: A Highly Durable Chrome Digizoid Shield that is separated into two pieces, Until combined together, to form a Perfect Shield! (Roll's 1d20+CON. Creates a temporary shield that can absorb as much damage as the previous 1d20 Roll. Can not attack after using this move, and cannot dodge on next turn.)
Final Smash (1)
DNA Digivolve - Omnimon/Omegamon - Matt and MetalGarurumon warps in, fusing with WarGreymon to become this Royal Knight Digimon. This lasts for three turns and does not heal WarGreymon HP. Once the turns run out, he de-Digivolves back to Agumon and cannot Digivolve.
Final Smash Digimon:
90 Total Points Distributed
Omnimon
Appearance:
Primary Attacks(3)
Grey Sword: Part of Agumon's Contribution, Omnimon's Left Arm is the head of a Dragon, Which, when activated, Extends into a massive 7 Foot Blade enscribed with Glowing Runes. (10%-20% STR, with 10% Comboable)
Garuru Cannon: Part of Gabumon's Contribution, Omnimon's Right Arm is the head of a Wold, Which, When Acivated, Extends to a massive Magi-cannon, That fires off blasts of Ice at explosive speeds! (10%-20% WIS, Ranged, With 10% Combo-Friendly.)
Omni-Blast: With Garuru Cannon first, Omnimon Summons a blast of Lightning from the cannon, Directly aiming for a Target with Magic! (26% Damage, WIS, Ranged, 30% Paralysis Chance. 1 turn cooldown)
Special Attacks(3)
Supreme Cannon!: A Powerful Ice shot, That is made of Absolute Zero Temperature Energy, That can freeze a target solid at any range, When Hit! (28%, Guaranteed Freeze Staus! Can only be used once)
Transcendent Sword!: A Powerful Sword Slash, Crafted from WarGreymon's Fire surrounding the Grey Sword, Omnimon slashes out a massive Wave of Fire! (25% on all targets, Guaranteed Burn Status! Can only be used once.)
Brave Shield OMEGA!: Using the Omni-Shield on its Shoulder, Omnimon can grant either Itself, Or a Friendly Ally a Crystalline Shield, That helps protect them from incoming attacks! (Can only be used as last action. Roll's 1d20+CON. Creates a temporary shield that can absorb as much damage as the previous 1d20 Roll. Can not dodge on next turn.)
Final Smash Digimon:
OMNIMON
90 Total Points Distributed
Discipline | Stat Pts | MOD |
STR | 16 | +3 |
DEX | 12 | +1 |
CON | 18 | +4 |
INT | 14 | +2 |
WIS | 16 | +3 |
CHA | 14 | +2 |
Omnimon
Appearance:
Primary Attacks(3)
Grey Sword: Part of Agumon's Contribution, Omnimon's Left Arm is the head of a Dragon, Which, when activated, Extends into a massive 7 Foot Blade enscribed with Glowing Runes. (10%-20% STR, with 10% Comboable)
Garuru Cannon: Part of Gabumon's Contribution, Omnimon's Right Arm is the head of a Wold, Which, When Acivated, Extends to a massive Magi-cannon, That fires off blasts of Ice at explosive speeds! (10%-20% WIS, Ranged, With 10% Combo-Friendly.)
Omni-Blast: With Garuru Cannon first, Omnimon Summons a blast of Lightning from the cannon, Directly aiming for a Target with Magic! (26% Damage, WIS, Ranged, 30% Paralysis Chance. 1 turn cooldown)
Special Attacks(3)
Supreme Cannon!: A Powerful Ice shot, That is made of Absolute Zero Temperature Energy, That can freeze a target solid at any range, When Hit! (28%, Guaranteed Freeze Staus! Can only be used once)
Transcendent Sword!: A Powerful Sword Slash, Crafted from WarGreymon's Fire surrounding the Grey Sword, Omnimon slashes out a massive Wave of Fire! (25% on all targets, Guaranteed Burn Status! Can only be used once.)
Brave Shield OMEGA!: Using the Omni-Shield on its Shoulder, Omnimon can grant either Itself, Or a Friendly Ally a Crystalline Shield, That helps protect them from incoming attacks! (Can only be used as last action. Roll's 1d20+CON. Creates a temporary shield that can absorb as much damage as the previous 1d20 Roll. Can not dodge on next turn.)
Last Edit:
Dec 12, 2023 20:58:45 GMT -8 by AnT