Post by thetruefinalboss on Nov 12, 2021 23:28:34 GMT -8
10 total points to distribute
Discipline | Stat Pts | MOD |
STR | 16 | +3 |
DEX | 12 | +1 |
CON | 14 | +2 |
INT | 12 | +1 |
WIS | 10 | +0 |
CHA | 6 | -2 |
Hansel
Underground Jail
Alignment: Neutral Good
Motto: "I Will Protect No Matter What."
Allies/Friends: Gretel, the Blood Maidens, and those they protect
Enemies/Rivals: Marchens, Other Nightmares.
Backstory: maryskelternightmares.fandom.com/wiki/Hansel
Appearance:
History On Li: After having lost to the mysterious number with guns for teeth, Hansel eventually woke up. However, he was somewhere that he didn't immediately recognize. Seeking his sister, he wandered about and finding that he was in the Jail Tower, which had collapsed. How did he get here? He did not know, only that he remembered fighting the mysterious Nightmare trying to attack his home. The human Mamrou fought with him, though much weaker than Hansel both of them were equally useless against it.
Hansel left the tower and searched the Jail for his home once again. He had to find Gretel, he had to find everyone. But when he got there, it was nothing but a barren location stripped of its resources completely. Hansel did not understand. It didn't look like it was attacked and yet nobody was here. Worried, he continued his search. Months passed, then years. Eventually, he found another Jail Tower. Through the caverns, another tower existed. It was something he could use, something that all Nightmares were aware of.
He climbed the tower, and started his slaughter. Marchens left and right, any he found, he killed and fed to the cores he found there. When he found Nightmares, he shattered the core and killed the nightmare, using the fragments of the core to regenerate his armor. The tower grew, until it eventually reached its peak and touched the moon. That produced what Nightmares knew as the Witchcraft, a mysterious white jail Core that could do anything.
He held it in his hands, and made he wish. He wanted to go back to when he lost to the mysterious Nightmare and protect what Gretel cared about. A bright light filled the area, and then nothing. He started to feel around, he could hear.. water flowing. He wandered in darkness with some kind of foul smelling liquid around him until he saw a light, and emerged outside. Behind him was a big pipe, before him was the area known as the Mushroom Ruins. Hansel was confused, this was no Jail. He was on the surface? Gretel must be here, somewhere.
Primary Attacks (3)
Unarmed Attack: [Light/Medium Str Attack 8-18%]
Hansel strikes with his large pale arms, using small jabs or big wound up punches.
Far Strike: [Heavy Dex Attack 18+1d(4x)%]
Hansel takes off a piece of his candy armor and throws it at a target. Depending on how big the chunk he takes, determines how strong it is.
Hansel takes 1-3% damage to his Bubble Shield depending on how much he ripped off, dealing 1D4-1D12 extra damage. Minimum 1%. (Bubble Shield cannot regenerate this turn if it somehow it could)
Witch Applause: [Medium Str AoE Attack 15%, 70% Chance of Berserk, 1 Turn Cooldown]
Hansel charges his hand with energy and slams them together multiple times. This emits a relatively short range wave of distorted pink energy in front of him, a sphere centered on where his hands meet, that bestows a sudden burst of Corruption that has a 70% chance to cause Berserk to enemies affected.
Special Attacks (3)
Candy Armor: [Passive]
Hansel's body is covered in armor made out of candy and its particularly difficult to strike him without hitting the armor.
Hansel does not activate Bubble Shield, it is always activated but Hansel may still dodge or otherwise act normally.
Bubble Shield does not regenerate naturally.
If Hansel is healed, Hansel's Bubble Shield will heal if his HP is full. This does not work if Bubble Shield is at 0.
If Hansel's Bubble Shield is broken, he Transforms into his True Form as a free action.
Treat! Sugar Rush: [Recoil 1%, Healing 1%, +3 Dex Mod, 3 turn cooldown]
Hansel pulls off a piece of his candy armor, a hunk of chocolate, a glob of frosting, or a piece of taffy, and eats it himself or throws it to an ally. Hansel's bubble shield takes 1% damage (and cannot regenerate this turn if somehow his regeneration was turned on).
The target may then eat the candy, then heals 1% HP and gains +3 Dex Mod for 3 turns, 3 turn cooldown.
If the candy is not eaten immediately, the cooldown is extended. The candy dissolves after 3 turns if not eaten.
Scare Time: [Int Debuff, 2 Turn Cooldown]
Hansel takes off his candy armor helmet, revealed his misshapen, terrifying head. At the same time, all the visible veins on his body and the visible muscle tissue pulses with an eerie pink light. For 2 turns...
The first time any enemy looks at his face they make an Int Save DC 18. If they fail, they are Horrified. Enemies that succeed against this check do not need to check again if this attack is used again for 30 turns.
Enemies that have failed this check from this move being used on them before in this battle may choose to make a Wis Save DC 8 to look away or close their eyes before it affects them. If they succeed they are Blind until the buff is over. If the fail, they make the Int save and follow that as before.
All successful attacks have a 20% chance to bypass Hansel's Bubble Shield if it is activated.
Final Smash (1)
I Will Protect Everyone!: [Self -10% Damage, -2 Dex Mod, Allies +4 Dex Mod, 3 turns]
Drawing out the power of the Witchcraft, Hansel yells out and slams his fists together, emitting a strong, brilliant white aura that dies down as it radiates to his allies who start to glow. Hansel's armor and skin seems to gloss over, like a polished piece of hard candy. For 3 turns...
Hansel takes 10% less damage, but loses flexibility from the stiffness of his hardened body with -2 Dex Mod.
Allies gain +4 to their Dex Mod.
Other Info: Hansel's Candy Armor can be eaten as a food source, out of combat. Extended consumption of Hansel's armor may cause a variety of mental symptoms ranging from being Berserked to Insanity. This is a slow effect, that would typically take several weeks of eating Hansel's armor to manifest. Hansel's Candy Armor is not for everyone, consult your doctor before use.
10 total points to distribute
Discipline | Stat Pts | MOD |
STR | 18 | +4 |
DEX | 14 | +2 |
CON | 14 | +2 |
INT | 8 | -1 |
WIS | 10 | +0 |
CHA | 6 | -2 |
True Form
Hansel's True Form is activated when his Candy Armor has broken. Without the armor covering his body, some of his moveset changes, he gets physically stronger and faster, and his mind becomes more clouded with built up Corruption making it more difficult to focus.
Primary Attacks (3)
Unarmed Attack: [Light/Medium Str Attack 8-18%]
Hansel strikes with his large pale arms, using small jabs or big wound up punches.
Flurry Strikes: [Medium Str Attack, 16%, 50% chance Stun, 2 turn cooldown]
Hansel flails his arms forward so fast that its hard to keep up with the multiple hits. The rapidfire hits together have a 50% chance to cause Stunned.
Witch Applause: [Medium Str AoE Attack 15%, 70% Chance of Berserk, 1 Turn Cooldown]
Hansel charges his hand with energy and slams them together. This emits a short range wave of distorted pink energy in front of him, a sphere centered on where his hands meet, that bestows a sudden burst of Corruption that has a 70% chance to cause Berserk to enemies affected.
Special Attacks (3)
Armorless: [Passive]
Hansel's Bubble Shield cannot be activated. It regenerates at 3% per turn instead of the normal regeneration rate.
When Bubble Shield has fully regenerated, he transforms back to his Base Form with his Candy Armor re-forming.
Stuffed: [Debuff, Swallowed Whole, 2 turn cooldown]
Hansel grabs an enemy making a grapple check. If successful he shoves them into the mouth on his belly, swallowing them whole instead of grappling. Hansel can only swallow one enemy at a time.
If Hansel is stuffed with an enemy, he cannot transform back to his Base Form (When it would be applicable) until he spits out the enemy or the enemy is fully digested.
Scare Time: [Int Debuff, 2 Turn Cooldown]
For all purposes this move is treated as the same as the one in Base Form
All the visible veins on his body and the visible muscle tissue pulses with an eerie pink light. For 2 turns...
The first time any enemy looks at his face they make an Int Save DC 18. If they fail, they are Horrified. Enemies that succeed against this check do not need to check again if this attack is used again for 30 turns.
Enemies that have failed this check from this move being used on them before in this battle may choose to make a Wis Save DC 8 to look away or close their eyes before it affects them. If they succeed they are Blind until the buff is over. If they fail, they make the Int save and follow that as before.
All successful attacks have a 20% chance to bypass Hansel's Bubble Shield if it is activated.
Final Smash (1)
I Will Protect Everyone!: [Self -10% Damage, -2 Dex Mod, Allies +4 Dex Mod, 3 turns]
Drawing out the power of the Witchcraft, Hansel yells out and slams his fists together, emitting a strong, brilliant white aura that dies down as it radiates to his allies who start to glow. Hansel's skin seems to gloss over, like a polished piece of hard candy. For 3 turns...
Hansel takes 10% less damage, but loses flexibility from the stiffness of his hardened body with -2 Dex Mod.
Allies gain +4 to their Dex Mod.
Last Edit:
Nov 15, 2021 17:39:07 GMT -8 by thetruefinalboss: Capitalization correction in the description of the thread.