Post by Coolshaymin on Oct 28, 2019 19:08:19 GMT -8
10 total points to distribute
Discipline | Stat Pts | MOD |
STR | 16 | +3 |
DEX | 12 | +1 |
CON | 14 | +2 |
INT | 14 | +2 |
WIS | 2 | -4 |
CHA | 12 | +1 |
Raffina (Amithree's World/Raffitrois)
Alternate Future Primp/Puyo
Alignment: Chaotic Neutral
Motto: "Beauty is an art just like fighting~."
Allies/Friends: The "Friend that Saved Her"
Enemies/Rivals: Amitie (Her world's) Klug (Her world's)
Backstory: Destruction. That was the state of the world. She was on the chase to take care of the demon controlling Klug but before she could make it she was blasted back. A dark force began flowing across the world. She could only make out Amithree coming her way before the dark forces were too much.
"Raffina..." A mysterious voice rang out in her mind, waking her up. The voice told her of what transpired before she passed out and after. The being claimed to have protected her from whatever transpired. However the world outside was in ruins and at the center of it was... Amitie, a goddess that took the life of a supposed friend to obtain it. There was a lot one could gleam from that but Raffina know what she wanted... She had to fight and take down Amitie. The voice agreed with her decision, granting their guidance and a set of magic armor, a blessed scarf to aide with focus, blades of divine origin, and a bo staff that contained powers of it's own. With a bit of training she devoted her time to tracking Amitie, believing that taking her down could restore some of what was broken.
Appearance:
History On Li: "... You said she was last here, did you not? I do not see any sign of her," Raffina spoke out as she walked into what looked like a ruinous area. No one seemed to be around her but a voice spoke to her mind, "... Huh, yeah, she seems to be gone entirely."
"Gone entirely? How does a Goddess simply vanish?" Raffina questioned as the voice took a long moment to respond. "... Oh, here we go! It seems she went through a portal that lead to this... planet known as Li. It has some person controlling plague called Starvia... but one city there is like a safe haven."
"... Can you open a way there?" Raffina asked after a moment of pondering. "Sure! Problem is I'm not going to be able to pull you back once I do. That trip's going to be one way if you're really sure you want to make it." "... In that case, more reason to go after her." "Alright! Sounds like fun. One portal to almost certain doom coming right up!" the voice agreed as a portal opened up for Raffina... And with only a moment of hesitation she made the trip through.
Primary Attacks (3)
Mixed Martial Arts: Raffitrois fights with a mix of twin sword swings and kicks in a simple mix of strikes. Can be used for either light or heavy attacks. Her armor increases the powers of the blows to make up for her lack true strength. (Light to Medium Strength Attack, 8-18%)
Cheap Shot: Raffitrois relies on her wit over true power so she deploys a sneaky attack with one of her equipments. With her kick she aims for the head for a concussive blow while her daggers she applies a special poison that drains the foe's health steadily. Has a 20% chance of Mind Melted or Poison based on which weapon she uses. Crits on an 18+. 1 turn cooldown. (Medium STR Attack, 12%)
Critical Strike: An attack dedicated to shutting down the foe completely with a particularly strong strike. Whether this be a focused unarmed attack aimed at crippling a foe's abilities or a particularly brutal stab. Has a -2 to her next dodge and a 2 turn cooldown. 50% chance of Mortal Wound or Disabled. (Heavy STR Attack, 28%)
Special Attacks (3)
Legendary Armor: A trio set of armor that bestows legendary abilities to Raffina whenever she needs them. The Bracelets of Seiryu, the breastplate of Genbu and the scarf of Suzaku. She can activate one of these armor for up to three turns and the cooldown is equivalent to the duration plus one turn. While they are active she is bestowed an enhancement to her abilities according to the piece activated.
- Bracelets of Seiryu: Increases the strength of the user tremendously. While these passively increase Raffina's strength as is, activating them gives them an extra push, increasing her STR Mod by 3 and all Status Ailments have their chance to be inflicted increased by 20%.
- Breastplate of Genbu: Increases the user's endurance severely to ensure they can tank the mightiest blows. While active her CON Mod is increased by 3 allowing her to tank stronger blows. In addition physical ailments have half her INT Mod added to the roll and Mental Ailments have half her CON Mod added to the roll to determine their duration as her immunities are supernaturally boosted. Mortal Wound's Threshold is decreased by her CON Mod as well.
- Scarf of Suzaku: Increases the user's agility to tremendous degrees allowing them to both move faster and hit swifter, relying less on power. Increases her DEX Mod by 3 and all physical attacks become interchangable with DEX on top of a +1 to Accuracy rolls.
Blessing of Byakku: Raffitrois activates the power of her boots and blades to enchant them with an element of her choice. This element enhancement comes with it's own status to all attacks. This has a duration of up to three turns and the cooldown is equivalent to the duration.
- Lightning Tempest: The lightning crashes of Byakku himself. Deals lightning damage with all attacks and a 60% chance of Paralysis.
- Blazing Inferno: Imbues the boots and blades with the blessing of Suzaku, being a roaring fire in it's wake. 60% chance to burn.
- Nature's Wrath: Imbues the Boots and Blades with the blessing of Genbu, being wood/nature. All attacks have a 60% chance of Flower.
- Seiryu's Roar: Imbues the blades and boots with Seiryu's frozen fury. Has a 30% chance of Frozen on all attacks. All attacks are also now ice element.
- Hydro Storm: Imbues the power of water. Has a 60% chance of inflicting Soaked.
Lucky Mallet: A mallet made out of gold that is said to be a priceless treasure passed down to Raffitrois. This hammer when applied to someone else shrinks them to a much smaller size. Against target's inflicted with Mega it still applies Mini to them instead of canceling it out. With a sleight of hand this move can also be used to inflict Swallowed Whole, taking advantage of the shrunken state. Inflicts Mini or Swallowed Whole. Empowering herself she could even whack through defenses with it's power. Can bypass shields at the cost of 5 recoil. 3 turn cooldown.
Ciseaux/Guardian's Hold: A special grappling technique where Raffina attempts to wrap her thighs around an opponent's neck and put the squeeze on them. Alternatively from her training she can use the Guardian Staff to restrain the foe with their neck from a standing position. This attack functions as a grapple and afflicts the gag, suffocation and blind statuses at Raffina's discretion. It can be used to knock targets out, putting them to sleep but freeing them from the other effects of this move. Gains a +2 to its accuracy, but Raffina suffers a -2 to dodging the next attack aimed at her and can't dodge attacks from other characters while using it. 3 turn cooldown.
Final Smash (1)
Power of the Four Directions: Raffitrois activates all four of her armor pieces simultaneously, pushing her abilities to the limits. This Final Smash can only be activated when she's not using a Legendary Armor or Blessing of Byakku. For four turns she gets the benefit of all three Legendary Armor Pieces simultaneously and she can apply any of her Blessings without a cooldown. After her final smash is over her Legendary Armor and Blessings are put on cooldown as if they were used to their max duration.
Other Info: All of Raffina's equipment was gifted to her with the intent of being capable of taking on Amitie, as far as she knows, a Staff and Blades made to help protect against and slay gods/immortals, a scarf that helps her in focusing her life energy into attacks, and enchanted armor to add further protection and help channel that energy.
Last Edit:
Apr 11, 2021 13:54:24 GMT -8 by Coolshaymin