Post by Coolshaymin on Mar 7, 2018 20:16:13 GMT -8
0 total points to distribute (Trainer Stats)
Discipline | Stat Pts | MOD |
STR | 4 | -3 |
DEX | 12 | +1 |
CON | 6 | -2 |
INT | 14 | +2 |
WIS | 8 | -1 |
CHA | 16 | +3 |
Bianca
Unova/Pokemon
Alignment:Neutral Good
Motto: "Touko! Me, too! I'll do my best to help if I can! So... Umm... I wish I could say something, like, totally inspiring, you know? Umm... OK... Best foot forward!"
Allies/Friends: Touko, Cheren, The Junipers, Iris, Alder, her parents
Enemies/Rivals: Team Plasma
Backstory: link
Appearance:
History On Li: It's been a few days since Touko has left Unova to find N and Bianca was just getting done with a talk with the Professor. "Are you sure you want me to keep this Samurott? I still don't know about helping you full time..." Bianca asked, a bit unsure about getting this gift. Juniper however assured her it was okay and to take her time. "Alright then~! I am sure we will make great friends~. Thanks~!" the girl replied before leaving the lab only to spot something strange. A dark portal opened up and she gasped as suddenly a large hand came out and grabbed her into the strange portal.
"I'll be taking these, thank you~!" a strange Pokemon with a ring around it said as Bianca woke up and quickly noticed something... Musharna and Chandelure weren't on her anymore! "Hey! Give them back! Taking people's Pokemon is not very good even if you are a Pokemon!" Bianca shouted at the Pokemon though all it did was stick it's tongue out before floating away. Bianca gave chase for a good while but before she knew it, the Pokemon flew through another Portal. She was unsure what to do until she noticed a nearby town. Until now, this part of the world seemed very ruined and desolate.
She managed to find shelter within the Life Sphere, worried for her Pokemon. However, she soon heard of Team Plasma being up to no good here as well. Bianca thought Touko had taken care of them but looks like she may need to look into this because it could not be good. Who knows, maybe she will run into people she knows.
Other Info: Like how Cheren is the rival that symbolizes Truth, Bianca symbolizes Ideals
Bianca on Li is taken from after Black/White 1 ended and Touko left.
Upon arriving on Li, her Chandelure and Musharna were stolen by some strange Pokemon. She has no idea why, but she can't readd them to her side until she finds them again.
Her Mienshao is able to bolster it's attacks with a pink aura.
Serperior
Bianca's Grass Starter she has had since the start of her adventurer. It is loyal and noble if not a tad smug.
Bianca's Grass Starter she has had since the start of her adventurer. It is loyal and noble if not a tad smug.
0 total points to distribute (Pkmn 1 Stats)
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Primary Attacks (3)
Leaf Blade: Serperior rushes at the foe and slams them with it's tail, which creates a green energy like blade around it to slice through foes with practiced ease. Heavy hitting but also easy to use in sequence. [Medium Strength Attack, 18%]
Vine Whip: Serperior sprouts vine like appendages and whips them at the foe quickly and lashingly to leave a nasty sting. The vines are also useful when your leaf like arms are no longer of use and can be useful for ranged grapple or to hold things. [Light Dex Attack, 8%]
Seed Bomb: Serperior powers up a seed in it's mouth before spitting it at the foe to cause an explosive impact on the target. This move takes 2 actions for preparations and 3 turn cooldown. However, the explosion has a 50% chance of burn and can not be blocked. [Heavy Dex Attack, 30%]
Special Attacks (3)
Giga Drain: Serperior bites into the foe and begins to drain their energy right out of them to both tire them out and heal back some of the pain. This move deals damage to the foe and heals Serperior for half the damage. 3 turn cooldown. [Heavy Drain Attack, 20%]
Wring Out: Serperior increases the crushing force of it's grip on any foe it has happened to have grappled into it's grip. The powerful strain deals heavy damage, but it only works if the foe is in a Grapple already. [24%]
Growth: Using the power of being a plant snake, Serperior possesses the ability to increase it's size at will. This increase in mass allows it to hit harder and take more punishment, however it becomes a bigger target as a result. This works as a buff that inflicts Serperior with Mega for 3 turns. However, it's tiring so it has a 4 turn cooldown. [Self-Inflected Mega Status]
Final Smash (1)
Overgrowing Frenzy Plant!: At Bianca's command, Serperior puts a lot of energy into a powerful attack. A large forest emerges all over the field before the plants start to assault the target and they get consumed by a large bud that grows from underneath their fate. To apply the stinging wrath of Nature, Serperior stabs the foe through the bud which causes it to explode into flower petals. The forest stays around in the area but does not give any additional benefit. [40% AoE Target attack]
Samurott
The Water Starter given to her by Professor Juniper as a gift.
The Water Starter given to her by Professor Juniper as a gift.
0 total points to distribute (Pkmn 2 Stats)
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Primary Attacks (3)
Razor Shell: Samurott slashes the foe with a shell sword he keeps in his forelegs. These slashes hurt and can be used for rapid assault or a focused blow. This is about the most basic his fighting style gets before going into his focus on debilitating the foe and striking while they are weak. [Light to Medium Attack, 8-18%]
Ice Beam/Sub-Zero Blade: Samurott either creates a beam of cold energy and fires it at the foe or channels cold into his shell sword and slashes the foe. This freezing attack is not meant to hit hard, but it does have a 100% chance to Freeze. [Light Wisdom/Strength Attack, 5%]
Water Pulse: The Samurai Otter creates a mind warping pulse out of water and fires it at the foe. It does decent damage and has a 50% chance to mindmelt the foe through the aura's power. [Medium Wisdom Attack, 10%]
Special Attacks (3)
Focus Energy: Samurott focuses his mind and channels his spirit, making his ability to target the foe's weakpoints and get in the most accurate shots more potent. This lowers the Crit Minimum of all moves Samurott has to 18 for 3 turns. It takes a 4 turn cooldown to reach this zen state again.
Impale: Samurott rushes the foe and slams his Shell Sword directly through them, heavily harming them with the brutal attack and forming a grapple. This attack takes 2 actions to charge and has a 4 turn cooldown, but it deals huge damage and has a 40% chance to mortally wound the foe. [Heavy Strength Attack, 30%]
Brine/Briney Sword: Samurott either spits salt water at the foe or embues his blade with salt water and slashes the foe. This attack can be used whenever but works best when the foe has an open wound or suffering Mortally Wounded. If the foe has either of those, this move is essentially literally throwing salt in the wound. The attack deals double damage and causes the Mortal Wound Status if the wound did not cause it already, or doubles the damage Mortal Wound does for 3 turns. 2 turn cooldown. [Mediume Str/Wis attack, 12%]
Final Smash (1)
Hydro Cannon Shell Smash: Samurott starts the move by dashing at the foe, but then circling around them, creating a wave that traps them in a whirl pool. The Pokemon then powers up Hydro Cannon and blasts the foe with a powerful beam of focused water out of the Whirl Pool. A large tidal wave like rush of water then comes to slam down on them. However, before it does, Samurott jumps out of the wave and slashes through the foe with Razor Shell. He then sheathes the shell just in time for the Tidal Wave to come crashing down on the target and leave them high and dry... or soaking wet. [Single Target, 60%]
Mienshao
Bianca's Mienshao. A graceful but vicious fighter that uses style and brutality to bring down opponents. Utilizing martial arts, her mind and aura is her specialty.
Bianca's Mienshao. A graceful but vicious fighter that uses style and brutality to bring down opponents. Utilizing martial arts, her mind and aura is her specialty.
7total points to distribute (Pkmn 3 Stats)
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Primary Attacks (3)
Flow of Style: Mienshao flows with grace and fury as she strikes at foes in either quick and stylish ways or slams them with harder hitting blows at the expense of taking more time. The most basic art of combat with style. [Light to Medium Strength Attack, 8-18%]
Force Palm: Mienshao slams the foe with a focused palm strike that leaves the foe's body paralyzed due to the use of pressure points and aura. This technique is powerful, but takes 2 turns to acquire the necessary aura to try again. 50% chance to paralyze. She can also use this techinque to send out a burst of aura for the same effect with increased range the more damage she takes. [Medium Strength Attack, 18%]
Hi Jump Kick: Mienshao does a high flying kick to assault the foe with a rather heavy technique with high knockback and power put behind it. However, this high flying kick has risks because it can easily result in the target crashing and dealing 10% recoil if they miss. Hitting negates the recoil and has a +2 to hit flying opponents. 2 actions, 3 turn cooldown. [Heavy Strength Attack, 32%]
Special Attacks (3)
Drain Punch: Mienshao hit the foe with an aura draining technique that saps their very life force and gives it back to her, regenerating the monk for half the damage she dealt to the foe! It has a 3 turn cooldown before she can utilize or attempt it again. [Heavy Strength Drain Attack, 20%]
Meditate: Mienshao focuses her mind and begins to heal her body and mind utilizing her regenerator ability. This allows her to speed up the process of curing of Status Ailments by lowering their duration by 3 each!... However, this process requires a calm and focused mind. So, as a result, if she is under status ailments that make it hard to focus like Sickness, Mind Melted or Beserk, the reduction is only 1, making it not very effective. 1 turn cooldown.
Stored Power: Over the course of battle and as Mienshao takes damage, her focus and power will become stronger as she unleashes more and more aura into her attacks and battle as time goes on. For every 20% damage Mienshao takes, she gains a +1% overall damage boost and a +1 to Strength.
Final Smash (1)
Full Focused Assault [Aura Unleashed]: Mienshao focuses and unleashes all her stored energy at once, creating a pink aura around her that glows brilliantly and visible to show she is no longer holding anything back. This allows her to fight at her fullest, increasing all her stats by 4, increasing damage done by 5, reducing damage taken by 5 and increasing the range of all her attacks with a pink aura that is constantly flowing for 3 turns. After this duration, the aura dies down and her stats, power and durability go back to normal.